// Start is called before the first frame update
 void Start()
 {
     mcalc            = FindObjectOfType <MonsterCounter>();
     monsterCount     = mcalc.counter;
     monsterText.text = monsterCount.ToString();
     Destroy(mcalc.gameObject);
 }
Exemple #2
0
 void Start()
 {
     monsterCounter = FindObjectOfType <MonsterCounter>();
 }
Exemple #3
0
 void Start()
 {
     mcalc = FindObjectOfType <MonsterCounter>();
     //mcalc = MonsterCounter();
 }