// Use this for initialization
 void Start()
 {
     questionManagerScript = questionManager.GetComponent <QuestionManager>();
     monster = questionManagerScript.GetMonsterData();
     EffectManager.onAtkBuffStart  += ApplyBoostDamage;
     EffectManager.onAtkBuffRemove += ResetDamage;
     player        = questionManagerScript.GetPlayerData();
     cachedY       = enemyHealthTranform.position.y;
     maxXValue     = enemyHealthTranform.position.x;
     minXValue     = enemyHealthTranform.position.x - enemyHealthTranform.rect.width;
     currentHealth = maxHealth;
 }
Exemple #2
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    // Use this for initialization
    void Start()
    {
        questionManagerScript = questionManager.GetComponent <QuestionManager>();
        player  = questionManagerScript.GetPlayerData();
        monster = questionManagerScript.GetMonsterData();
//		Debug.Log ("Monster Attack " + monster.Atk);

        cachedY       = playerHealthTransform.position.y;
        maxXValue     = playerHealthTransform.position.x;
        minXValue     = playerHealthTransform.position.x - playerHealthTransform.rect.width;
        currentHealth = maxHealth;
    }