private void ChooseMonster(int index) { switch (index) { case 0: _state = new BotWalkState(this); break; case 1: _state = new m1IdleState(this); break; case 2: _state = new DogWalkState(this); break; case 3: _state = new BossIdleState(this, 0.1f); break; } }
public void SetState(MonsterBaseState _state) { this._state = _state; }