public async Task SendMessageToGroup(string message) { string group = GetCurrentGroup(); MonopolyUser user = GetCurrentUser(); string name = user.FirstName + " " + user.LastName; await Clients.Group(group).SendAsync("ReceiveGroupMessage", name ?? "anonymous", message); }
public async Task SendJoinedRoomMessage() { string group = GetCurrentGroup(); MonopolyUser user = GetCurrentUser(); string name = user.FirstName + " " + user.LastName; await Clients.Group(group).SendAsync("JoinedRoomMessage", name ?? "anonymous", "has joined the room."); }
public string GetCurrentPlayerName() { MonopolyUser user = _userManager.FindByEmailAsync(Context.User.Identity.Name).Result; string player = user.FirstName + " " + user.LastName; return(player); }
public async Task SendMessage(string message) { MonopolyUser user = GetCurrentUser(); string name = user.FirstName + " " + user.LastName; string dateTime = DateTime.Now.Day + "/" + DateTime.Now.Month + "/" + DateTime.Now.Year + " - " + DateTime.Now.Hour + ":" + DateTime.Now.Minute; await Clients.All.SendAsync("ReceiveMessage", name ?? "anonymous", message, dateTime); }
public async Task RollDices(string dice1, string dice2) { MonopolyUser currentPlayer = GetCurrentUser(); string player = currentPlayer.FirstName + " " + currentPlayer.LastName; int roomId = Int32.Parse(GetCurrentGroup()); string pawn = roomDatabaseOperations.GetPlayersForGame(roomId).Where(x => x.Name == player).FirstOrDefault().Pawn; await Clients.Group(GetCurrentGroup()).SendAsync("DisplayRollDices", dice1, dice2, pawn); }
public string GetCurrentGroup() { MonopolyUser user = _userManager.FindByEmailAsync(Context.User.Identity.Name).Result; string player = user.FirstName + " " + user.LastName; var gameRoomContext = new MonopolyDbContext(); string group = gameRoomContext.Rooms.Where(x => x.Player1 == player || x.Player2 == player || x.Player3 == player || x.Player4 == player).First().RoomId.ToString(); return(group); }
public async Task <IActionResult> OnPostConfirmationAsync(string returnUrl = null) { returnUrl = returnUrl ?? Url.Content("~/"); // Get the information about the user from the external login provider var info = await _signInManager.GetExternalLoginInfoAsync(); if (info == null) { ErrorMessage = "Error loading external login information during confirmation."; return(RedirectToPage("./Login", new { ReturnUrl = returnUrl })); } if (ModelState.IsValid) { var user = new MonopolyUser { UserName = Input.Email, Email = Input.Email }; var result = await _userManager.CreateAsync(user); if (result.Succeeded) { result = await _userManager.AddLoginAsync(user, info); if (result.Succeeded) { await _signInManager.SignInAsync(user, isPersistent : false); _logger.LogInformation("User created an account using {Name} provider.", info.LoginProvider); var userId = await _userManager.GetUserIdAsync(user); var code = await _userManager.GenerateEmailConfirmationTokenAsync(user); code = WebEncoders.Base64UrlEncode(Encoding.UTF8.GetBytes(code)); var callbackUrl = Url.Page( "/Account/ConfirmEmail", pageHandler: null, values: new { area = "Identity", userId = userId, code = code }, protocol: Request.Scheme); await _emailSender.SendEmailAsync(Input.Email, "Confirm your email", $"Please confirm your account by <a href='{HtmlEncoder.Default.Encode(callbackUrl)}'>clicking here</a>."); return(LocalRedirect(returnUrl)); } } foreach (var error in result.Errors) { ModelState.AddModelError(string.Empty, error.Description); } } LoginProvider = info.LoginProvider; ReturnUrl = returnUrl; return(Page()); }
public async Task PlayerLeavesGame() { MonopolyUser currentPlayer = GetCurrentUser(); string player = currentPlayer.FirstName + " " + currentPlayer.LastName; int roomId = Int32.Parse(GetCurrentGroup()); string pawn = roomDatabaseOperations.GetPlayersForGame(roomId).Where(x => x.Name == player).FirstOrDefault().Pawn; await Clients.Group(GetCurrentGroup()).SendAsync("LeavesGame", pawn); roomDatabaseOperations.PlayerLeavesGame(GetCurrentPlayerName()); }
public async Task RemoveFromGroup() { string group = GetCurrentGroup(); MonopolyUser currentUser = GetCurrentUser(); string player = currentUser.FirstName + " " + currentUser.LastName; _gameRoomOperations.RemovePlayerFromRoom(player); await SendLeftRoomMessage(group, player); await Groups.RemoveFromGroupAsync(Context.ConnectionId, group); }
private async Task LoadAsync(MonopolyUser user) { var email = await _userManager.GetEmailAsync(user); Email = email; Input = new InputModel { NewEmail = email, }; IsEmailConfirmed = await _userManager.IsEmailConfirmedAsync(user); }
private async Task LoadAsync(MonopolyUser user) { var userName = await _userManager.GetUserNameAsync(user); var phoneNumber = await _userManager.GetPhoneNumberAsync(user); Username = userName; Input = new InputModel { PhoneNumber = phoneNumber }; }
public async Task <IActionResult> OnPostAsync(string returnUrl = null) { returnUrl = returnUrl ?? Url.Content("~/"); ExternalLogins = (await _signInManager.GetExternalAuthenticationSchemesAsync()).ToList(); if (ModelState.IsValid) { var user = new MonopolyUser { UserName = Input.Email, Email = Input.Email }; var result = await _userManager.CreateAsync(user, Input.Password); if (result.Succeeded) { _logger.LogInformation("User created a new account with password."); var code = await _userManager.GenerateEmailConfirmationTokenAsync(user); code = WebEncoders.Base64UrlEncode(Encoding.UTF8.GetBytes(code)); var callbackUrl = Url.Page( "/Account/ConfirmEmail", pageHandler: null, values: new { area = "Identity", userId = user.Id, code = code }, protocol: Request.Scheme); await _emailSender.SendEmailAsync(Input.Email, "Confirm your email", $"Please confirm your account by <a href='{HtmlEncoder.Default.Encode(callbackUrl)}'>clicking here</a>."); if (_userManager.Options.SignIn.RequireConfirmedAccount) { return(RedirectToPage("RegisterConfirmation", new { email = Input.Email })); } else { await _signInManager.SignInAsync(user, isPersistent : false); return(LocalRedirect(returnUrl)); } } foreach (var error in result.Errors) { ModelState.AddModelError(string.Empty, error.Description); } } // If we got this far, something failed, redisplay form return(Page()); }
private async Task LoadSharedKeyAndQrCodeUriAsync(MonopolyUser user) { // Load the authenticator key & QR code URI to display on the form var unformattedKey = await _userManager.GetAuthenticatorKeyAsync(user); if (string.IsNullOrEmpty(unformattedKey)) { await _userManager.ResetAuthenticatorKeyAsync(user); unformattedKey = await _userManager.GetAuthenticatorKeyAsync(user); } SharedKey = FormatKey(unformattedKey); var email = await _userManager.GetEmailAsync(user); AuthenticatorUri = GenerateQrCodeUri(email, unformattedKey); }