/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { logger.Initialize(); logger.Info("Initializing Hero6 game instance."); UpdateScale(); ui.Initialize(); campaigns.Initialize(); base.Initialize(); logger.Info("Hero6 game instance initialized."); }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { logger.Initialize(); logger.Info("Initializing Hero6 game instance."); Window.Title = "Hero6"; UpdateScale(); ui.Initialize(); campaign.Initialize(); ui.Current.GetWindow<StatusBar>().IsVisible = true; base.Initialize(); logger.Info("Hero6 game instance initialized."); }