public static List <Zone> FindZonesFromTag(Spell spell, SpellZoneTag zoneTag, SpellPlayerSide spellSide) { object[] objArray1 = new object[] { spell, zoneTag, spellSide }; Class267 <Zone> class2 = MonoClass.smethod_16 <Class267 <Zone> >(TritonHs.MainAssemblyPath, "", "SpellUtils", "FindZonesFromTag", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <Locale> GetLoadOrder(Locale locale, bool isCardTexture) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType, Class272.Enum20.Boolean }; object[] objArray1 = new object[] { locale, isCardTexture }; Class246 <Locale> class2 = MonoClass.smethod_16 <Class246 <Locale> >(TritonHs.MainAssemblyPath, "", "Localization", "GetLoadOrder", enumArray1, objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <Locale> GetLoadOrder(AssetFamily family) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { family }; Class246 <Locale> class2 = MonoClass.smethod_16 <Class246 <Locale> >(TritonHs.MainAssemblyPath, "", "Localization", "GetLoadOrder", enumArray1, objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static IntPtr GetType(string name, string assembly) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.String, Class272.Enum20.String }; object[] objArray1 = new object[] { name, assembly }; TypeWrapper wrapper = MonoClass.smethod_16 <TypeWrapper>(TritonHs.UnityEngineAssemblyPath, "UnityEngine", "Types", "GetType", enumArray1, objArray1); if (wrapper == null) { return(IntPtr.Zero); } return(wrapper.Address); }
public static UnityObject FindObjectsOfType(string typeName) { IntPtr ptr = MonoClass.ReflectionTypeGetType(typeName); if (ptr != IntPtr.Zero) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { ptr }; return(MonoClass.smethod_16 <UnityObject>(TritonHs.UnityEngineAssemblyPath, "UnityEngine", "Object", "FindObjectsOfType", enumArray1, objArray1)); } return(null); }
public static List <UnityObject> FindObjectsOfType <T>() { IntPtr ptr = MonoClass.ReflectionTypeGetType(typeof(T).Name); if (ptr != IntPtr.Zero) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { ptr }; return(MonoClass.smethod_16 <Class247 <UnityObject> >(TritonHs.UnityEngineAssemblyPath, "UnityEngine", "Object", "FindObjectsOfType", enumArray1, objArray1).method_25()); } return(null); }
public static List <Zone> FindZonesFromTag(SpellZoneTag zoneTag) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { zoneTag }; Class267 <Zone> class2 = MonoClass.smethod_16 <Class267 <Zone> >(TritonHs.MainAssemblyPath, "", "SpellUtils", "FindZonesFromTag", enumArray1, objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static Material GetSharedMaterial(Renderer renderer, int materialIndex) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.I4 }; object[] objArray1 = new object[] { renderer, materialIndex }; return(MonoClass.smethod_16 <Material>(TritonHs.MainAssemblyPath, "", "RenderUtils", "GetSharedMaterial", enumArray1, objArray1)); }
public static UnityObject Instantiate(GameObject original, GameObject parent, bool withRotation) { object[] objArray1 = new object[] { original, parent, withRotation }; return(MonoClass.smethod_16 <UnityObject>(TritonHs.MainAssemblyPath, "", "GameUtils", "Instantiate", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static UnityObject Instantiate(object original) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { original }; return(MonoClass.smethod_16 <UnityObject>(TritonHs.MainAssemblyPath, "", "GameUtils", "Instantiate", enumArray1, objArray1)); }
public static CardDbfRecord GetCardRecord(string cardId) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.String }; object[] objArray1 = new object[] { cardId }; return(MonoClass.smethod_16 <CardDbfRecord>(TritonHs.MainAssemblyPath, "", "GameUtils", "GetCardRecord", enumArray1, objArray1)); }
public static GameObject CreateInputBlocker(Camera camera, string name, Component parent) { object[] objArray1 = new object[] { camera, name, parent }; return(MonoClass.smethod_16 <GameObject>(TritonHs.MainAssemblyPath, "", "CameraUtils", "CreateInputBlocker", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1)); }
public static GameObject CreateInputBlocker(Camera camera, string name) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.String }; object[] objArray1 = new object[] { camera, name }; return(MonoClass.smethod_16 <GameObject>(TritonHs.MainAssemblyPath, "", "CameraUtils", "CreateInputBlocker", enumArray1, objArray1)); }
public static Camera FindFirstByLayer(GameLayer layer) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { layer }; return(MonoClass.smethod_16 <Camera>(TritonHs.MainAssemblyPath, "", "CameraUtils", "FindFirstByLayer", enumArray1, objArray1)); }
public static GraphicsResolution create(int width, int height) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.I4, Class272.Enum20.I4 }; object[] objArray1 = new object[] { width, height }; return(MonoClass.smethod_16 <GraphicsResolution>(TritonHs.MainAssemblyPath, "", "GraphicsResolution", "create", enumArray1, objArray1)); }
public static GameObject FindTopParent(GameObject go) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { go }; return(MonoClass.smethod_16 <GameObject>(TritonHs.MainAssemblyPath, "", "SceneUtils", "FindTopParent", enumArray1, objArray1)); }
public static Transform CreateBone(GameObject template) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { template }; return(MonoClass.smethod_16 <Transform>(TritonHs.MainAssemblyPath, "", "SceneUtils", "CreateBone", enumArray1, objArray1)); }
public static Blizzard.Time.ScopedTimer Create(string preMessage, string postMessage) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.String, Class272.Enum20.String }; object[] objArray1 = new object[] { preMessage, postMessage }; return(MonoClass.smethod_16 <Blizzard.Time.ScopedTimer>(TritonHs.MainAssemblyPath, "", "ScopedTimer", "Create", enumArray1, objArray1)); }