public void Mono_ScansArray_DoNotThrow(int inputLength)
        {
            var zeros = new double[inputLength];
            var audio = new Mono(
                zeros,
                new AudioProcessingSettings()
            {
                HistoryLengthSamples = 512
            });

            Assert.DoesNotThrowAsync(
                () => audio.ScanAsync(new Progress <string>(), new Progress <double>()));
        }