private void LivesCounterTextBinding(object sender, MonkeyLivesEventArgs e) { LivesCounter.Text = string.Format(LivesCounterStringFormat, e.NumberofLives.ToString()); }
private void AllLivesUsedBinding(object sender, MonkeyLivesEventArgs e) { OnGameoverWithNoLives(new MonkeyBoardGameoverEventArgs(CurrentBoard.BoardLevel, MapPathList.Count, e.NumberofLives)); }