void LoadCamera() { var camera = Camera.main; m_loginCamera = camera.GetComponent <MogoLoginCamera>(); if (m_loginCamera == null) { m_loginCamera = camera.gameObject.AddComponent <MogoLoginCamera>(); camera.transform.parent = null; var go = new GameObject(); go.transform.position = camera.transform.position; go.transform.rotation = camera.transform.rotation; m_defaultCameraSlot = go.transform; for (int i = 1; i <= 4; i++) { var tran = camera.transform.Find(i.ToString()); tran.parent = null; m_cameraSlots[i] = tran; } } EventDispatcher.TriggerEvent(SettingEvent.BuildSoundEnvironment, 10003); }
void LoadCamera() { var camera = Camera.mainCamera; m_loginCamera = camera.GetComponent<MogoLoginCamera>(); if (m_loginCamera == null) { m_loginCamera = camera.gameObject.AddComponent<MogoLoginCamera>(); camera.transform.parent = null; var go = new GameObject(); go.transform.position = camera.transform.position; go.transform.rotation = camera.transform.rotation; m_defaultCameraSlot = go.transform; for (int i = 1; i <= 4; i++) { var tran = camera.transform.FindChild(i.ToString()); tran.parent = null; m_cameraSlots[i] = tran; } } EventDispatcher.TriggerEvent(SettingEvent.BuildSoundEnvironment, 10003); }