void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera camera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren <Camera>(true)[0]; m_camActivityGridList = FindTransform("TimeLimitActivityGridListCamera").GetComponentsInChildren <Camera>(true)[0]; m_camActivityGridList.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = camera; m_dragableCameraActivityGridList = m_camActivityGridList.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCameraActivityGridList.LeftArrow = FindTransform("TimeLimitActivityUIActivityListArrowL").gameObject; m_dragableCameraActivityGridList.RightArrow = FindTransform("TimeLimitActivityUIActivityListArrowR").gameObject; m_goActivityGridList = FindTransform("TimeLimitActivityGridList").gameObject; m_goTimeLimitActivityUIActivityListUI = FindTransform("TimeLimitActivityUIActivityList").gameObject; m_goGOTimeLimitActivityUIActivityListPage = FindTransform("GOTimeLimitActivityUIActivityListPage").gameObject; m_goTimeLimitActivityUIActivityInfoListUI = FindTransform("TimeLimitActivityUIActivityInfoList").gameObject; m_tranTimeLimitActivityInfoGridList = FindTransform("TimeLimitActivityInfoGridList"); m_infoGridListMogoListImproved = m_tranTimeLimitActivityInfoGridList.GetComponentsInChildren <MogoListImproved>(true)[0]; m_infoGridListMogoListImproved.LeftArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowL").gameObject; m_infoGridListMogoListImproved.RightArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowR").gameObject; m_timeLimitActivityGridListCameraFX = FindTransform("TimeLimitActivityGridListCameraFX").GetComponentsInChildren <Camera>(true)[0]; m_timeLimitActivityGridListCameraFX.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = camera; m_goTimeLimitActivityGridListParticleAnimRoot = FindTransform("TimeLimitActivityGridListParticleAnimRoot").gameObject; m_goTimeLimitActivityInfoGridListFx = FindTransform("TimeLimitActivityInfoGridListFx").gameObject; Initialize(); EventDispatcher.TriggerEvent(Events.OperationEvent.GetActivityMessage); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera camera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren<Camera>(true)[0]; m_camActivityGridList = FindTransform("TimeLimitActivityGridListCamera").GetComponentsInChildren<Camera>(true)[0]; m_camActivityGridList.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = camera; m_dragableCameraActivityGridList = m_camActivityGridList.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCameraActivityGridList.LeftArrow = FindTransform("TimeLimitActivityUIActivityListArrowL").gameObject; m_dragableCameraActivityGridList.RightArrow = FindTransform("TimeLimitActivityUIActivityListArrowR").gameObject; m_goActivityGridList = FindTransform("TimeLimitActivityGridList").gameObject; m_goTimeLimitActivityUIActivityListUI = FindTransform("TimeLimitActivityUIActivityList").gameObject; m_goGOTimeLimitActivityUIActivityListPage = FindTransform("GOTimeLimitActivityUIActivityListPage").gameObject; m_goTimeLimitActivityUIActivityInfoListUI = FindTransform("TimeLimitActivityUIActivityInfoList").gameObject; m_tranTimeLimitActivityInfoGridList = FindTransform("TimeLimitActivityInfoGridList"); m_infoGridListMogoListImproved = m_tranTimeLimitActivityInfoGridList.GetComponentsInChildren<MogoListImproved>(true)[0]; m_infoGridListMogoListImproved.LeftArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowL").gameObject; m_infoGridListMogoListImproved.RightArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowR").gameObject; m_timeLimitActivityGridListCameraFX = FindTransform("TimeLimitActivityGridListCameraFX").GetComponentsInChildren<Camera>(true)[0]; m_timeLimitActivityGridListCameraFX.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = camera; m_goTimeLimitActivityGridListParticleAnimRoot = FindTransform("TimeLimitActivityGridListParticleAnimRoot").gameObject; m_goTimeLimitActivityInfoGridListFx = FindTransform("TimeLimitActivityInfoGridListFx").gameObject; Initialize(); EventDispatcher.TriggerEvent(Events.OperationEvent.GetActivityMessage); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranRankingUITabList = m_myTransform.Find(m_widgetToFullName["RankingUITabList"]); m_tabMogoSingleButtonList = m_tranRankingUITabList.GetComponentsInChildren <MogoSingleButtonList>(true)[0]; m_tabMogoListImproved = m_tranRankingUITabList.GetComponentsInChildren <MogoListImproved>(true)[0]; m_tranRankingUIMainRankDataList = m_myTransform.Find(m_widgetToFullName["RankingUIMainRankDataList"]); m_mainRankDataMogoSingleButtonList = m_tranRankingUIMainRankDataList.GetComponentsInChildren <MogoSingleButtonList>(true)[0]; m_mainRankDataMogoListImproved = m_tranRankingUIMainRankDataList.GetComponentsInChildren <MogoListImproved>(true)[0]; m_tranRankingUIPlayerRankDataList = m_myTransform.Find(m_widgetToFullName["RankingUIPlayerRankDataList"]); m_playerRankDataMogoListImproved = m_tranRankingUIPlayerRankDataList.GetComponentsInChildren <MogoListImproved>(true)[0]; m_lblRankingUIBtnBecameFSText = m_myTransform.Find(m_widgetToFullName["RankingUIBtnBecameFSText"]).GetComponentsInChildren <UILabel>(true)[0]; m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle1"]).GetComponentsInChildren <UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle2"]).GetComponentsInChildren <UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle3"]).GetComponentsInChildren <UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle4"]).GetComponentsInChildren <UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle5"]).GetComponentsInChildren <UILabel>(true)[0]); for (int i = 0; i < m_listRankingUIMainRankTitle.Count; i++) { m_listRankingUIMainRankTitle[i].effectStyle = UILabel.Effect.None; m_listRankingUIMainRankTitle[i].color = new Color32(63, 27, 4, 255); } m_lblRankingUIMyRankText = m_myTransform.Find(m_widgetToFullName["RankingUIMyRankText"]).GetComponentsInChildren <UILabel>(true)[0]; m_goGORankingUIMainRankData = m_myTransform.Find(m_widgetToFullName["GORankingUIMainRankData"]).gameObject; m_goGORankingUIPanelPlayerInfo = m_myTransform.Find(m_widgetToFullName["GORankingUIPanelPlayerInfo"]).gameObject; m_goGORankingUIPanelPlayerEquip = m_myTransform.Find(m_widgetToFullName["GORankingUIPanelPlayerEquip"]).gameObject; m_goRankingUIModelShowCase = m_myTransform.Find(m_widgetToFullName["RankingUIModelShowCase"]).gameObject; m_modelShowCase = m_goRankingUIModelShowCase.AddComponent <ModelShowCase>(); m_modelShowCase.left = m_myTransform.Find(m_widgetToFullName["RankingUIModelViewTopLeft"]); m_modelShowCase.right = m_myTransform.Find(m_widgetToFullName["RankingUIModelViewBottomRight"]); m_goRankingUIMyRankShowReward = m_myTransform.Find(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject; m_goGORankingUIWaitingTip = m_myTransform.Find(m_widgetToFullName["GORankingUIWaitingTip"]).gameObject; m_goRankingUIMainRankDataArrow = m_myTransform.Find(m_widgetToFullName["RankingUIMainRankDataArrow"]).gameObject; m_goPanelPlayerEquip = m_myTransform.Find(m_widgetToFullName["PanelPlayerEquip"]).gameObject; m_panelPlayerEquip = m_goPanelPlayerEquip.AddComponent <PanelPlayerEquip>(); m_myTransform.Find(m_widgetToFullName["RankingUIBtnClose"]).gameObject.AddComponent <RankingUIButton>(); m_myTransform.Find(m_widgetToFullName["RankingUIBtnBackToRank"]).gameObject.AddComponent <RankingUIButton>(); m_myTransform.Find(m_widgetToFullName["RankingUIBtnBecameFS"]).gameObject.AddComponent <RankingUIButton>(); m_myTransform.Find(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject.AddComponent <RankingUIButton>(); Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranRankingUITabList = m_myTransform.FindChild(m_widgetToFullName["RankingUITabList"]); m_tabMogoSingleButtonList = m_tranRankingUITabList.GetComponentsInChildren<MogoSingleButtonList>(true)[0]; m_tabMogoListImproved = m_tranRankingUITabList.GetComponentsInChildren<MogoListImproved>(true)[0]; m_tranRankingUIMainRankDataList = m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankDataList"]); m_mainRankDataMogoSingleButtonList = m_tranRankingUIMainRankDataList.GetComponentsInChildren<MogoSingleButtonList>(true)[0]; m_mainRankDataMogoListImproved = m_tranRankingUIMainRankDataList.GetComponentsInChildren<MogoListImproved>(true)[0]; m_tranRankingUIPlayerRankDataList = m_myTransform.FindChild(m_widgetToFullName["RankingUIPlayerRankDataList"]); m_playerRankDataMogoListImproved = m_tranRankingUIPlayerRankDataList.GetComponentsInChildren<MogoListImproved>(true)[0]; m_lblRankingUIBtnBecameFSText = m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnBecameFSText"]).GetComponentsInChildren<UILabel>(true)[0]; m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle1"]).GetComponentsInChildren<UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle2"]).GetComponentsInChildren<UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle3"]).GetComponentsInChildren<UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle4"]).GetComponentsInChildren<UILabel>(true)[0]); m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle5"]).GetComponentsInChildren<UILabel>(true)[0]); for (int i = 0; i < m_listRankingUIMainRankTitle.Count; i++) { m_listRankingUIMainRankTitle[i].effectStyle = UILabel.Effect.None; m_listRankingUIMainRankTitle[i].color = new Color32(63, 27, 4, 255); } m_lblRankingUIMyRankText = m_myTransform.FindChild(m_widgetToFullName["RankingUIMyRankText"]).GetComponentsInChildren<UILabel>(true)[0]; m_goGORankingUIMainRankData = m_myTransform.FindChild(m_widgetToFullName["GORankingUIMainRankData"]).gameObject; m_goGORankingUIPanelPlayerInfo = m_myTransform.FindChild(m_widgetToFullName["GORankingUIPanelPlayerInfo"]).gameObject; m_goGORankingUIPanelPlayerEquip = m_myTransform.FindChild(m_widgetToFullName["GORankingUIPanelPlayerEquip"]).gameObject; m_goRankingUIModelShowCase = m_myTransform.FindChild(m_widgetToFullName["RankingUIModelShowCase"]).gameObject; m_modelShowCase = m_goRankingUIModelShowCase.AddComponent<ModelShowCase>(); m_modelShowCase.left = m_myTransform.FindChild(m_widgetToFullName["RankingUIModelViewTopLeft"]); m_modelShowCase.right = m_myTransform.FindChild(m_widgetToFullName["RankingUIModelViewBottomRight"]); m_goRankingUIMyRankShowReward = m_myTransform.FindChild(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject; m_goGORankingUIWaitingTip = m_myTransform.FindChild(m_widgetToFullName["GORankingUIWaitingTip"]).gameObject; m_goRankingUIMainRankDataArrow = m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankDataArrow"]).gameObject; m_goPanelPlayerEquip = m_myTransform.FindChild(m_widgetToFullName["PanelPlayerEquip"]).gameObject; m_panelPlayerEquip = m_goPanelPlayerEquip.AddComponent<PanelPlayerEquip>(); m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnClose"]).gameObject.AddComponent<RankingUIButton>(); m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnBackToRank"]).gameObject.AddComponent<RankingUIButton>(); m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnBecameFS"]).gameObject.AddComponent<RankingUIButton>(); m_myTransform.FindChild(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject.AddComponent<RankingUIButton>(); Initialize(); }
void Awake() { m_transform = transform; m_vipInfo = m_transform.Find("VIPInfo").gameObject; m_vipInfoNext = m_transform.Find("VIPInfoNext").gameObject; m_listImproveVIPInfo = m_vipInfo.GetComponentsInChildren <MogoListImproved>(true)[0]; m_listImproveVIPInfo.LeftArrow = m_transform.Find("VIPInfoUIArrow/VIPInfoUIArrowL").gameObject; m_listImproveVIPInfo.RightArrow = m_transform.Find("VIPInfoUIArrow/VIPInfoUIArrowR").gameObject; m_listImproveVIPInfoNext = m_vipInfoNext.GetComponentsInChildren <MogoListImproved>(true)[0]; m_listImproveVIPInfoNext.LeftArrow = m_transform.Find("VIPInfoUIArrow/VIPInfoUIArrowL").gameObject; m_listImproveVIPInfoNext.RightArrow = m_transform.Find("VIPInfoUIArrow/VIPInfoUIArrowR").gameObject; m_btnClose = m_transform.Find("btnClose").gameObject; m_lblVIPLevel = m_transform.Find("VIPHead/lblVIPlevel").GetComponentsInChildren <UILabel>(true)[0]; m_lblCharge = m_transform.Find("lblCharge").GetComponentsInChildren <UILabel>(true)[0]; m_lblProgress = m_transform.Find("ProgressBar/txtProgress").GetComponentsInChildren <UILabel>(true)[0]; m_progress = m_transform.Find("ProgressBar").GetComponentsInChildren <UISlider>(true)[0]; m_goVIPUINextLevel = m_transform.Find("VIPUINextLevel").gameObject; m_spNextLevel1 = m_transform.Find("VIPUINextLevel/VIPUINextLevel1").GetComponentsInChildren <UISprite>(true)[0]; m_spNextLevel2 = m_transform.Find("VIPUINextLevel/VIPUINextLevel2").GetComponentsInChildren <UISprite>(true)[0]; m_spLevel = m_transform.Find("VIPHead/imgVIPLevel").GetComponentsInChildren <UISprite>(true)[0]; m_spLevel2 = m_transform.Find("VIPHead/imgVIPLevel2").GetComponentsInChildren <UISprite>(true)[0]; m_tranBtnCharge = m_transform.Find("btnCharge"); m_spResCtrl = m_transform.Find("vipUIRefreshCtrl").GetComponentsInChildren <UISprite>(true)[0]; m_atlsCanRelease = m_spResCtrl.atlas; AddButtonListener("OnClicked", "btnClose", OnClose); AddButtonListener("OnClicked", "Tab/btnTabCurrent", OnCurrent); AddButtonListener("OnClicked", "Tab/btnTabNext", OnNext); AddButtonListener("OnClicked", "btnCharge", OnCharge); gameObject.SetActive(false); Initialize(); }
void Awake() { m_transform = transform; m_vipInfo = m_transform.FindChild("VIPInfo").gameObject; m_vipInfoNext = m_transform.FindChild("VIPInfoNext").gameObject; m_listImproveVIPInfo = m_vipInfo.GetComponentsInChildren<MogoListImproved>(true)[0]; m_listImproveVIPInfo.LeftArrow = m_transform.FindChild("VIPInfoUIArrow/VIPInfoUIArrowL").gameObject; m_listImproveVIPInfo.RightArrow = m_transform.FindChild("VIPInfoUIArrow/VIPInfoUIArrowR").gameObject; m_listImproveVIPInfoNext = m_vipInfoNext.GetComponentsInChildren<MogoListImproved>(true)[0]; m_listImproveVIPInfoNext.LeftArrow = m_transform.FindChild("VIPInfoUIArrow/VIPInfoUIArrowL").gameObject; m_listImproveVIPInfoNext.RightArrow = m_transform.FindChild("VIPInfoUIArrow/VIPInfoUIArrowR").gameObject; m_btnClose = m_transform.FindChild("btnClose").gameObject; m_lblVIPLevel = m_transform.FindChild("VIPHead/lblVIPlevel").GetComponentsInChildren<UILabel>(true)[0]; m_lblCharge = m_transform.FindChild("lblCharge").GetComponentsInChildren<UILabel>(true)[0]; m_lblProgress = m_transform.FindChild("ProgressBar/txtProgress").GetComponentsInChildren<UILabel>(true)[0]; m_progress = m_transform.FindChild("ProgressBar").GetComponentsInChildren<UISlider>(true)[0]; m_goVIPUINextLevel = m_transform.FindChild("VIPUINextLevel").gameObject; m_spNextLevel1 = m_transform.FindChild("VIPUINextLevel/VIPUINextLevel1").GetComponentsInChildren<UISprite>(true)[0]; m_spNextLevel2 = m_transform.FindChild("VIPUINextLevel/VIPUINextLevel2").GetComponentsInChildren<UISprite>(true)[0]; m_spLevel = m_transform.FindChild("VIPHead/imgVIPLevel").GetComponentsInChildren<UISprite>(true)[0]; m_spLevel2 = m_transform.FindChild("VIPHead/imgVIPLevel2").GetComponentsInChildren<UISprite>(true)[0]; m_tranBtnCharge = m_transform.FindChild("btnCharge"); m_spResCtrl = m_transform.FindChild("vipUIRefreshCtrl").GetComponentsInChildren<UISprite>(true)[0]; m_atlsCanRelease = m_spResCtrl.atlas; AddButtonListener("OnClicked", "btnClose", OnClose); AddButtonListener("OnClicked", "Tab/btnTabCurrent", OnCurrent); AddButtonListener("OnClicked", "Tab/btnTabNext", OnNext); AddButtonListener("OnClicked", "btnCharge", OnCharge); gameObject.SetActive(false); Initialize(); }