Exemple #1
0
 private void Start()
 {
     abilityCanvas = GameObject.FindGameObjectsWithTag("AbilitieManager")[0];;
     manager       = abilityCanvas.GetComponent <PowerUpManager>();
     mc            = GameObject.FindGameObjectWithTag("Generator").GetComponent <ModulesCount>();
 }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     inventory   = GameObject.FindGameObjectWithTag("Player").GetComponent <Inventory>();
     mc          = GameObject.FindGameObjectWithTag("Generator").GetComponent <ModulesCount>();
     playerAudio = inventory.GetComponent <AudioSource>();
 }