private static bool SetEncounterOkayBattle(Battle.Encounter encounter) { Memory.Encounters.ID = encounter.ID; Menu.FadeIn(); Module_battle_debug.ResetState(); Menu.BattleMenus.CameFrom(); Memory.Module = MODULE.BATTLE_DEBUG; Memory.IsMouseVisible = false; return(true); }
private bool SetEncounterOKAYBattle(Battle.Encounter encounter) { Memory.Encounters.ID = encounter.ID; Menu.FadeIn(); Module_battle_debug.ResetState(); Menu.BattleMenus.CameFrom(); Memory.Module = MODULE.BATTLE_DEBUG; //Extended.postBackBufferDelegate = BattleSwirl.Init; //Extended.RequestBackBuffer(); Memory.IsMouseVisible = false; return(true); }