Exemple #1
0
        private void ActivateModule(VRModuleActiveEnum module)
        {
            if (m_activatedModule != VRModuleActiveEnum.Uninitialized)
            {
                Debug.LogError("Must deactivate before activate module! Current activatedModule:" + m_activatedModule);
                return;
            }

            if (module == VRModuleActiveEnum.Uninitialized)
            {
                Debug.LogError("Activate module cannot be Uninitialized! Use DeactivateModule instead");
                return;
            }

            m_activatedModule = module;

            m_activatedModuleBase = m_modules[(int)module];
            m_activatedModuleBase.Activated();

#if UNITY_2017_1_OR_NEWER
            Application.onBeforeRender += BeforeRenderUpdateModule;
#else
            Camera.onPreCull += OnCameraPreCull;
#endif

            InvokeActiveModuleChangedEvent(m_activatedModule);
        }