Exemple #1
0
    // Use this for initialization
    void Start()
    {
        modoExploracao = FindObjectOfType(typeof(ModoExploracao)) as ModoExploracao;

        coletarOuNaoColetar();
        definirRaridade();
        definirItens();
        StartCoroutine("tempoEspera");
    }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        modoExploracao = FindObjectOfType(typeof(ModoExploracao)) as ModoExploracao;
        tutorialGeral  = FindObjectOfType(typeof(TutorialGeral)) as TutorialGeral;
        loading        = FindObjectOfType(typeof(Loading)) as Loading;

        inputs = FindObjectOfType(typeof(vThirdPersonController)) as vThirdPersonController;

        pecas          = FindObjectOfType(typeof(Pecas)) as Pecas;
        gameController = FindObjectOfType(typeof(GameController)) as GameController;

        colidiuPlayer = FindObjectOfType(typeof(ColidiuPlayer)) as ColidiuPlayer;

        cena = SceneManager.GetActiveScene();
        barraPorcentagem.SetActive(false);
        thirPerson = FindObjectOfType(typeof(vThirdPersonMotor)) as vThirdPersonMotor;
        for (int i = 0; i < img_Engrenagens.Length; i++)
        {
            cor[i] = img_Engrenagens[i].color;
        }
        Cursor.visible   = false;
        Cursor.lockState = CursorLockMode.Locked;
    }