void Start() { buttonMod = GameObject.Find("Canvas/Canvas/ButtonModel").GetComponent <Button>(); buttonMod.onClick.AddListener(OnClickModel); buttonCam = GameObject.Find("Canvas/Canvas/ButtonCamera").GetComponent <Button>(); buttonCam.onClick.AddListener(OnClickCamera); buttonQuit = GameObject.Find("Canvas/Canvas/ButtonQuit").GetComponent <Button>(); buttonQuit.onClick.AddListener(OnClickQuit); modSwitch = GetComponent <ModelSwitch>(); camSwitch = GetComponent <CameraSwitch>(); }
// Use this for initialization void Start() { udp = new UdpClient(5005); thread = new Thread(new ThreadStart(ThreadMethod)); thread.Start(); muscleLength = HumanTrait.MuscleName.Length; muscles = new float[muscleLength]; camSwitch = GetComponent <CameraSwitch>(); modSwitch = GetComponent <ModelSwitch>(); isCamSwitched = false; isModSwitched = false; isFeedback = false; activeFeedbackPoints = new float[modSwitch.GetNumberOfFeedbackPoints()]; }
private void Start() { modelSwitch = GetComponent<ModelSwitch>(); }
private void OnTriggerEnter(Collider collision) { if (collision.tag == "Player") { GameObject player = GameObject.Find("Player"); PlayerRun playerRun = player.GetComponent <PlayerRun>(); ModelSwitch modelSwitch = player.GetComponent <ModelSwitch>(); if (tag == "iceCream") { FindObjectOfType <AudioManager>().Play("eating"); Destroy(gameObject); playerRun.fart += .1f; PlayerRun.fat -= 200; } if (tag == "apple") { FindObjectOfType <AudioManager>().Play("eating"); Destroy(gameObject); playerRun.fart += .1f; PlayerRun.fat += 40; } if (tag == "brickWall") { playImpactSound(); if (ModelSwitch.modelNumber != 1) { playerRun.exponentialSpeed *= .5f; } PlayerRun.fat -= 500; Destroy(gameObject); } if (tag == "steelWall") { playImpactSound(); if (ModelSwitch.modelNumber != 1) { playerRun.exponentialSpeed = 0f; } PlayerRun.fat -= 500; Destroy(gameObject); } if (tag == "garbageBags") { playImpactSound(); if (ModelSwitch.modelNumber != 1) { playerRun.exponentialSpeed = 0f; } PlayerRun.fat -= 500; Destroy(gameObject); } if (tag == "musclePowder") { playerRun.fart += .1f; FindObjectOfType <AudioManager>().Play("eating"); if (PlayerRun.fat > 300) { PlayerRun.fat -= 500; if (PlayerRun.fat < 300) { PlayerRun.fat = 300; } } if (PlayerRun.fat < 300) { PlayerRun.fat += 500; if (PlayerRun.fat > 300) { PlayerRun.fat = 300; } } Destroy(gameObject); } } }