Exemple #1
0
 public ModelDrawingContext(GraphicsDevice graphics)
 {
     _Device = graphics;
     _Device.DepthStencilState = DepthStencilState.Default;
     _View             = Matrix.Invert(Matrix.Identity);
     _Projection       = SceneUtils.CreatePerspectiveFieldOfView(_FieldOfView, _Device.Viewport.AspectRatio, _NearPlane);
     _DistanceComparer = ModelInstance.GetDistanceComparer(-_View.Translation);
 }