Exemple #1
0
    private ModelBullet CreateBullet(float time)
    {
        GameObject bullet = GameObject.Instantiate(m_bulletObj);

        bullet.transform.SetParent(m_bulletParent, false);
        ModelBullet script = bullet.GetComponent <ModelBullet>();

        TimerManager.Register(time, () => GameObject.DestroyImmediate(bullet));
        return(script);
    }
Exemple #2
0
 public virtual void getViewAndModel()
 {
     model = new ModelBullet();
     view  = new ViewBullet();
 }