public bool Update(Model.Camera model) { int rowsAffected; IDataParameter[] parameters = { new SqlParameter("@Id", SqlDbType.Int, 8), new SqlParameter("@DevId", SqlDbType.Int, 4), new SqlParameter("@DnsAddr", SqlDbType.VarChar, 50), new SqlParameter("@UserName", SqlDbType.VarChar, 50), new SqlParameter("@PassWord", SqlDbType.VarChar, 50) }; parameters[0].Value = model.ID; parameters[1].Value = model.DevId; parameters[2].Value = model.DnsAddr; parameters[3].Value = model.UserName; parameters[4].Value = model.PassWord; DbHelperSQL.RunProcedure("T_Camera_Update", parameters, out rowsAffected); if (rowsAffected > 0) { return(true); } return(false); }
public Model.Camera DataRowToModel(DataRow row) { Model.Camera model = new Model.Camera(); if (row != null) { if (row["Id"] != null && row["Id"].ToString() != "") { model.ID = int.Parse(row["Id"].ToString()); } if (row["DevId"] != null && row["DevId"].ToString() != "") { model.DevId = int.Parse(row["DevId"].ToString()); } if (row["DnsAddr"] != null && row["DnsAddr"].ToString() != "") { model.DnsAddr = row["DnsAddr"].ToString(); } if (row["UserName"] != null && row["UserName"].ToString() != "") { model.UserName = row["UserName"].ToString(); } if (row["PassWord"] != null && row["PassWord"].ToString() != "") { model.PassWord = row["PassWord"].ToString(); } } return(model); }
public int Add(Model.Camera model) { int rowsAffected; IDataParameter[] parameters = { new SqlParameter("@Id", SqlDbType.Int, 8), new SqlParameter("@DevId", SqlDbType.Int, 4), new SqlParameter("@DnsAddr", SqlDbType.VarChar, 50), new SqlParameter("@UserName", SqlDbType.VarChar, 50), new SqlParameter("@PassWord", SqlDbType.VarChar, 50) }; parameters[0].Direction = ParameterDirection.Output; parameters[1].Value = model.DevId; parameters[2].Value = model.DnsAddr; parameters[3].Value = model.UserName; parameters[4].Value = model.PassWord; DbHelperSQL.RunProcedure("T_Camera_ADD", parameters, out rowsAffected); return((int)parameters[0].Value); }
public CameraControllerViewModel() { Camera = new Model.Camera(); CameraController = new Model.CameraController(Camera); }
/// <summary> /// 修改一条记录 /// </summary> public bool Update(Model.Camera model) { return(_dal.Update(model)); }
/// <summary> /// 增加一条数据 /// </summary> public int Add(Model.Camera model) { return(_dal.Add(model)); }
public DebugState(Model.Vec2Int windowSize, Model.Vec2Float mousePosWindow, Model.Vec2Float mousePosWorld, string[] pressedKeys, Model.Camera camera, int playerIndex) { this.WindowSize = windowSize; this.MousePosWindow = mousePosWindow; this.MousePosWorld = mousePosWorld; this.PressedKeys = pressedKeys; this.Camera = camera; this.PlayerIndex = playerIndex; }