Exemple #1
0
        public static void ToggleOtherPlayer(string playerName, bool ison)
        {
            //ModAPI.Console.Write("Toggling black flames for client " + playerName + ison);
            if (!ModReferences.PlayerHands.ContainsKey(playerName))
            {
                ModReferences.FindHands();
            }
            if (ModReferences.PlayerHands.ContainsKey(playerName))
            {
                Transform t = ModReferences.PlayerHands[playerName];
                if (blackFlamesClients.ContainsKey(t))
                {
                    blackFlamesClients[t].SetActive(ison);
                }
                else
                {
                    GameObject go = Create();
                    go.transform.parent = t;

                    go.transform.position = t.position;
                    go.transform.rotation = t.rotation;
                    blackFlamesClients.Add(t, go);

                    go.SetActive(ison);
                }
            }
        }
Exemple #2
0
        public static void ToggleOtherPlayer(ulong packed, bool ison)
        {
            ModAPI.Console.Write("Toggling black flames for client " + packed + ison);
            if (!ModReferences.PlayerHands.ContainsKey(packed))
            {
                ModReferences.ForceUpdate();
            }
            if (ModReferences.PlayerHands.ContainsKey(packed))
            {
                Transform t = ModReferences.PlayerHands[packed];
                if (blackFlamesClients.ContainsKey(packed))
                {
                    blackFlamesClients[packed].SetActive(ison);
                }
                else
                {
                    GameObject go = Create();
                    go.transform.parent = t;

                    go.transform.position = t.position;
                    go.transform.rotation = t.rotation;
                    blackFlamesClients.Add(packed, go);

                    go.SetActive(ison);
                }
            }
        }
        internal static float GetPlayerToughnessRating()
        {
            float toughness = ModdedPlayer.Stats.TotalMaxHealth;

            toughness /= ModdedPlayer.Stats.allDamageTaken;
            toughness /= 1f - ModReferences.DamageReduction(ModdedPlayer.Stats.armor);
            return(toughness);
        }
        public static void OnCommand(byte[] bytes)
        {
            using (MemoryStream stream = new MemoryStream(bytes))
            {
                using (BinaryReader r = new BinaryReader(stream))
                {
                    int cmdIndex = r.ReadInt32();

                    if (cmdIndex == 1)  //previousely AB
                    {
                        if (GameSetup.IsMpServer && ModSettings.DifficultyChoosen)
                        {
                            using (MemoryStream answerStream = new MemoryStream())
                            {
                                using (BinaryWriter w = new BinaryWriter(answerStream))
                                {
                                    w.Write(2);
                                    w.Write((int)ModSettings.difficulty);
                                    w.Write(ModSettings.FriendlyFire);
                                    w.Write((int)ModSettings.dropsOnDeath);
                                    w.Write(ModSettings.killOnDowned);
                                    w.Close();
                                }
                                Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.Clients);
                                answerStream.Close();
                            }
                        }
                    }
                    else if (cmdIndex == 2) //request for the what is the difficulty
                    {
                        if (!GameSetup.IsMpClient || ModSettings.IsDedicated)
                        {
                            return;
                        }

                        int index = r.ReadInt32();
                        ModSettings.FriendlyFire = r.ReadBoolean();
                        ModSettings.dropsOnDeath = (ModSettings.DropsOnDeathMode)r.ReadInt32();
                        ModSettings.killOnDowned = r.ReadBoolean();
                        Array values = Enum.GetValues(typeof(ModSettings.Difficulty));
                        ModSettings.difficulty = (ModSettings.Difficulty)values.GetValue(index);
                        if (!ModSettings.DifficultyChoosen)
                        {
                            LocalPlayer.FpCharacter.UnLockView();
                            LocalPlayer.FpCharacter.MovementLocked = false;
                        }
                        ModSettings.DifficultyChoosen = true;
                    }
                    else if (cmdIndex == 3) //spell casted
                    {
                        int spellid = r.ReadInt32();
                        if (spellid == 1)
                        {
                            Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            BlackHole.CreateBlackHole(pos, r.ReadBoolean(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadString());
                        }
                        else if (spellid == 2)
                        {
                            Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            HealingDome.CreateHealingDome(pos, r.ReadSingle(), r.ReadSingle(), r.ReadBoolean(), r.ReadBoolean(), r.ReadSingle());
                        }
                        else if (spellid == 3)
                        {
                            Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            DarkBeam.Create(pos, r.ReadBoolean(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        }
                        else if (spellid == 4)
                        {
                            bool   isOn   = r.ReadBoolean();
                            string packed = r.ReadString();
                            BlackFlame.ToggleOtherPlayer(packed, isOn);
                        }
                        else if (spellid == 5)
                        {
                            Vector3 pos     = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            float   radius  = r.ReadSingle();
                            float   speed   = r.ReadSingle();
                            float   dmg     = r.ReadSingle();
                            bool    GiveDmg = r.ReadBoolean();
                            bool    GiveAr  = r.ReadBoolean();
                            int     ar      = 0;
                            if (GiveAr)
                            {
                                ar = r.ReadInt32();
                            }

                            WarCry.Cast(pos, radius, speed, dmg, GiveDmg, GiveAr, ar);
                        }
                        else if (spellid == 6)
                        {
                            Vector3 pos      = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            float   duration = r.ReadSingle();
                            int     id       = r.ReadInt32();

                            Portal.CreatePortal(pos, duration, id, r.ReadBoolean(), r.ReadBoolean());
                        }
                        else if (spellid == 7)
                        {
                            Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            Vector3 dir = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                            float  dmg       = r.ReadSingle();
                            string caster    = r.ReadString();
                            float  duration  = r.ReadSingle();
                            bool   slow      = r.ReadBoolean();
                            bool   dmgdebuff = r.ReadBoolean();
                            if (GameSetup.IsMpServer)
                            {
                                MagicArrow.Create(pos, dir, dmg, caster, duration, slow, dmgdebuff);
                            }
                            else
                            {
                                MagicArrow.CreateEffect(pos, dir, dmgdebuff, duration);
                            }
                        }
                        else if (spellid == 8)
                        {
                            Purge.Cast(new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()), r.ReadSingle(), r.ReadBoolean(), r.ReadBoolean());
                        }
                        else if (spellid == 9)
                        {
                            Vector3 pos  = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            float   dist = r.ReadSingle();

                            SnapFreeze.CreateEffect(pos, dist);
                            if (!GameSetup.IsMpClient)
                            {
                                SnapFreeze.HostAction(pos, dist, r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            }
                        }
                        else if (spellid == 10)
                        {
                            Vector3 pos   = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            Vector3 speed = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            float   dmg   = r.ReadSingle();
                            uint    id    = r.ReadUInt32();

                            if (BallLightning.lastID < id)
                            {
                                BallLightning.lastID = id;
                            }

                            BallLightning.Create(pos, speed, dmg, id);
                        }
                        else if (spellid == 11)
                        {
                            Vector3 pos       = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            float   radius    = r.ReadSingle();
                            float   dmg       = r.ReadSingle();
                            float   duration  = r.ReadSingle();
                            bool    isArcane  = r.ReadBoolean();
                            bool    fromEnemy = r.ReadBoolean();
                            Cataclysm.Create(pos, radius, dmg, duration, isArcane ? Cataclysm.TornadoType.Arcane : Cataclysm.TornadoType.Fire, fromEnemy);
                        }
                        else if (spellid == 12)
                        {
                            //a request from a client to a host to spawn a ball lightning. The host assigns the id of
                            //a ball lightning to not create overlapping ids
                            using (System.IO.MemoryStream answerStream = new System.IO.MemoryStream())
                            {
                                using (System.IO.BinaryWriter w = new System.IO.BinaryWriter(answerStream))
                                {
                                    w.Write(3);
                                    w.Write(10);
                                    w.Write(r.ReadSingle());
                                    w.Write(r.ReadSingle());
                                    w.Write(r.ReadSingle());
                                    w.Write(r.ReadSingle());
                                    w.Write(r.ReadSingle());
                                    w.Write(r.ReadSingle());
                                    w.Write(r.ReadSingle());
                                    w.Write((uint)(BallLightning.lastID + 1));
                                    w.Close();
                                    BallLightning.lastID++;
                                }
                                ChampionsOfForest.Network.NetworkManager.SendLine(answerStream.ToArray(), ChampionsOfForest.Network.NetworkManager.Target.Everyone);
                                answerStream.Close();
                            }
                        }
                        else if (spellid == 13) //parry was casted by a client
                        {
                            Vector3 pos    = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            float   radius = r.ReadSingle();
                            bool    ignite = r.ReadBoolean();
                            float   dmg    = r.ReadSingle();

                            DamageMath.DamageClamp(dmg, out int d, out int rep);
                            var hits = Physics.SphereCastAll(pos, radius, Vector3.one);

                            for (int i = 0; i < hits.Length; i++)
                            {
                                if (hits[i].transform.CompareTag("enemyCollide"))
                                {
                                    for (int a = 0; a < rep; a++)
                                    {
                                        hits[i].transform.SendMessageUpwards("Hit", d, SendMessageOptions.DontRequireReceiver);
                                        if (ignite)
                                        {
                                            hits[i].transform.SendMessageUpwards("Burn", SendMessageOptions.DontRequireReceiver);
                                        }
                                    }
                                }
                            }
                        }
                    }
                    else if (cmdIndex == 4) //remove item
                    {
                        PickUpManager.RemovePickup(r.ReadUInt64());
                    }
                    else if (cmdIndex == 5)                                                        //create item
                    {
                        Item  item = new Item(ItemDataBase.ItemBases[r.ReadInt32()], 1, 0, false); //reading first value, id
                        ulong id   = r.ReadUInt64();
                        item.level = r.ReadInt32();
                        int     amount = r.ReadInt32();
                        Vector3 pos    = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        while (r.BaseStream.Position != r.BaseStream.Length)
                        {
                            ItemStat stat = new ItemStat(ItemDataBase.Stats[r.ReadInt32()])
                            {
                                Amount = r.ReadSingle()
                            };
                            item.Stats.Add(stat);
                        }
                        PickUpManager.SpawnPickUp(item, pos, amount, id);
                    }
                    else if (cmdIndex == 6) //host has been asked to share info on enemy
                    {
                        if (!GameSetup.IsMpClient)
                        {
                            ulong packed = r.ReadUInt64();
                            if (EnemyManager.hostDictionary.ContainsKey(packed))
                            {
                                EnemyProgression ep = EnemyManager.hostDictionary[packed];
                                using (MemoryStream answerStream = new MemoryStream())
                                {
                                    using (BinaryWriter w = new BinaryWriter(answerStream))
                                    {
                                        w.Write(7);
                                        w.Write(packed);
                                        w.Write(ep.EnemyName);
                                        w.Write(ep.Level);
                                        w.Write(ep._hp + ep._Health.Health);
                                        w.Write(ep.MaxHealth);
                                        w.Write(ep.bounty);
                                        w.Write(ep.Armor);
                                        w.Write(ep.ArmorReduction);
                                        w.Write(ep.Steadfast);
                                        w.Write(ep.abilities.Count);
                                        foreach (EnemyProgression.Abilities item in ep.abilities)
                                        {
                                            w.Write((int)item);
                                        }

                                        w.Close();
                                    }
                                    Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.Clients);
                                    answerStream.Close();
                                }
                            }
                            else
                            {
                                CotfUtils.Log("no enemy in host's dictionary");
                            }
                        }
                    }
                    else if (cmdIndex == 7) //host answered info about a enemy and the info is processed
                    {
                        if (ModSettings.IsDedicated)
                        {
                            return;
                        }

                        if (GameSetup.IsMpClient)
                        {
                            ulong packed = r.ReadUInt64();
                            if (!EnemyManager.allboltEntities.ContainsKey(packed))
                            {
                                EnemyManager.GetAllEntities();
                            }
                            if (EnemyManager.allboltEntities.ContainsKey(packed))
                            {
                                BoltEntity entity         = EnemyManager.allboltEntities[packed];
                                string     name           = r.ReadString();
                                int        level          = r.ReadInt32();
                                float      health         = r.ReadSingle();
                                float      maxhealth      = r.ReadSingle();
                                long       bounty         = r.ReadInt64();
                                int        armor          = r.ReadInt32();
                                int        armorReduction = r.ReadInt32();
                                float      steadfast      = r.ReadSingle();
                                int        length         = r.ReadInt32();
                                int[]      affixes        = new int[length];
                                for (int i = 0; i < length; i++)
                                {
                                    affixes[i] = r.ReadInt32();
                                }
                                if (EnemyManager.clinetProgressions.ContainsKey(entity))
                                {
                                    ClinetEnemyProgression cp = EnemyManager.clinetProgressions[entity];
                                    cp.creationTime   = Time.time;
                                    cp.Entity         = entity;
                                    cp.Level          = level;
                                    cp.Health         = health;
                                    cp.MaxHealth      = maxhealth;
                                    cp.Armor          = armor;
                                    cp.ArmorReduction = armorReduction;
                                    cp.EnemyName      = name;
                                    cp.ExpBounty      = bounty;
                                    cp.Steadfast      = steadfast;
                                    cp.Affixes        = affixes;
                                }
                                else
                                {
                                    new ClinetEnemyProgression(entity, name, level, health, maxhealth, bounty, armor, armorReduction, steadfast, affixes);
                                }
                            }
                        }
                    }
                    else if (cmdIndex == 8) //enemy spell casted
                    {
                        int id = r.ReadInt32();
                        if (id == 1) //snow aura
                        {
                            ulong    packed = r.ReadUInt64();
                            SnowAura sa     = new GameObject("Snow").AddComponent <SnowAura>();
                            if (!EnemyManager.allboltEntities.ContainsKey(packed))
                            {
                                EnemyManager.GetAllEntities();
                            }
                            sa.followTarget = EnemyManager.allboltEntities[packed].transform;
                        }
                        else if (id == 2) //fire aura
                        {
                            ulong      packed = r.ReadUInt64();
                            float      dmg    = r.ReadSingle();
                            GameObject go     = EnemyManager.allboltEntities[packed].gameObject;
                            FireAura.Cast(go, dmg);
                        }
                    }
                    else if (cmdIndex == 9)  //poison Player
                    {
                        string playerID = r.ReadString();
                        if (ModReferences.ThisPlayerID == playerID)
                        {
                            int   source   = r.ReadInt32();
                            float amount   = r.ReadSingle();
                            float duration = r.ReadSingle();

                            BuffDB.AddBuff(3, source, amount, duration);
                        }
                    }
                    else if (cmdIndex == 10) //kill experience
                    {
                        ModdedPlayer.instance.AddKillExperience(r.ReadInt64());
                    }
                    else if (cmdIndex == 11) //add experience without massacre
                    {
                        ModdedPlayer.instance.AddFinalExperience(r.ReadInt64());
                    }
                    else if (cmdIndex == 12)  //root the player
                    {
                        if (ModdedPlayer.instance.RootImmune == 0 && ModdedPlayer.instance.StunImmune == 0)
                        {
                            Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                            if ((LocalPlayer.Transform.position - pos).sqrMagnitude < 1250)
                            {
                                float duration = r.ReadSingle();
                                ModdedPlayer.instance.Root(duration);
                                using (MemoryStream answerStream = new MemoryStream())
                                {
                                    using (BinaryWriter w = new BinaryWriter(answerStream))
                                    {
                                        w.Write(14);
                                        w.Write(LocalPlayer.Transform.position.x);
                                        w.Write(LocalPlayer.Transform.position.y);
                                        w.Write(LocalPlayer.Transform.position.z);
                                        w.Write(duration);
                                        w.Close();
                                    }
                                    NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Everyone);
                                    answerStream.Close();
                                }
                            }
                        }
                    }
                    else if (cmdIndex == 13)  //stun the player
                    {
                        if (ModSettings.IsDedicated)
                        {
                            return;
                        }
                        if (ModdedPlayer.instance.StunImmune == 0)
                        {
                            string playerID = r.ReadString();
                            if (ModReferences.ThisPlayerID == playerID)
                            {
                                float duration = r.ReadSingle();
                                ModdedPlayer.instance.Stun(duration);
                            }
                        }
                    }
                    else if (cmdIndex == 14) //player has been chained, now spawn effect
                    {
                        if (ModSettings.IsDedicated)
                        {
                            return;
                        }

                        Vector3 pos      = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        float   duration = r.ReadSingle();
                        RootSpell.Create(pos, duration);
                    }
                    else if (cmdIndex == 15)    //create trap sphere
                    {
                        Vector3 pos      = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        float   duration = r.ReadSingle();
                        float   radius   = r.ReadSingle();
                        TrapSphereSpell.Create(pos, radius, duration);
                    }
                    else if (cmdIndex == 16)    //create enemy laser, aka plasma cannon
                    {
                        Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        Vector3 dir = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());

                        EnemyLaser.CreateLaser(pos, dir);
                    }
                    else if (cmdIndex == 17) //create enemy meteor rain
                    {
                        Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        Meteor.CreateEnemy(pos, r.ReadInt32());
                    }
                    else if (cmdIndex == 18) //player's level info, or command to wipe level data
                    {
                        if (r.BaseStream.Position == r.BaseStream.Length)
                        {
                            ModReferences.PlayerLevels.Clear();
                        }
                        using (MemoryStream answerStream = new MemoryStream())
                        {
                            using (BinaryWriter w = new BinaryWriter(answerStream))
                            {
                                w.Write(19);
                                w.Write(ModReferences.ThisPlayerID);
                                w.Write(ModdedPlayer.instance.Level);
                                w.Close();
                            }
                            Network.NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Others);
                            answerStream.Close();
                        }
                    }
                    else if (cmdIndex == 19)//add or update some players level to list
                    {
                        string packed = r.ReadString();
                        int    level  = r.ReadInt32();
                        if (ModReferences.PlayerLevels.ContainsKey(packed))
                        {
                            ModReferences.PlayerLevels[packed] = level;
                        }
                        else
                        {
                            ModReferences.PlayerLevels.Add(packed, level);
                        }
                    }
                    else if (cmdIndex == 20) //enemy hitmarker
                    {
                        if (ModSettings.IsDedicated)
                        {
                            return;
                        }

                        int     amount = r.ReadInt32();
                        Vector3 pos    = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        Color   c      = new Color(r.ReadSingle(), r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        MainMenu.CreateHitMarker(amount, pos, c);
                    }
                    else if (cmdIndex == 21)  //player hitmarker
                    {
                        if (ModSettings.IsDedicated)
                        {
                            return;
                        }

                        int     amount = r.ReadInt32();
                        Vector3 pos    = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        new MainMenu.HitMarker(amount, pos, true);
                    }
                    else if (cmdIndex == 22)   //slow Enemy
                    {
                        if (GameSetup.IsMpServer || GameSetup.IsSinglePlayer)
                        {
                            ulong id = r.ReadUInt64();
                            if (EnemyManager.hostDictionary.ContainsKey(id))
                            {
                                float amount = r.ReadSingle();
                                float time   = r.ReadSingle();
                                int   src    = r.ReadInt32();
                                EnemyManager.hostDictionary[id].Slow(src, amount, time);
                            }
                        }
                    }
                    else if (cmdIndex == 23)  //sync magic find
                    {
                        if (GameSetup.IsMpServer)
                        {
                            if (ModSettings.IsDedicated)
                            {
                                ItemDataBase.MagicFind = 1;
                            }
                            else
                            {
                                ItemDataBase.MagicFind = ModdedPlayer.instance.MagicFindMultipier;
                            }
                        }
                        else
                        {
                            using (MemoryStream answerStream = new MemoryStream())
                            {
                                using (BinaryWriter w = new BinaryWriter(answerStream))
                                {
                                    w.Write(24);
                                    w.Write(ModdedPlayer.instance.MagicFindMultipier);
                                    w.Close();
                                }
                                Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.OnlyServer);
                                answerStream.Close();
                            }
                        }
                    }
                    else if (cmdIndex == 24) //update magic find for host
                    {
                        if (GameSetup.IsMpServer)
                        {
                            ItemDataBase.MagicFind *= r.ReadSingle();
                        }
                    }
                    else if (cmdIndex == 25) //ask for item
                    {
                        if (GameSetup.IsMpServer)
                        {
                            ulong itemID = r.ReadUInt64();
                            if (PickUpManager.PickUps.ContainsKey(itemID))
                            {
                                int    itemAmount = r.ReadInt32();
                                string playerID   = r.ReadString();

                                if (PickUpManager.PickUps[itemID].amount > 0)
                                {
                                    int givenAmount = itemAmount;
                                    if (itemAmount > PickUpManager.PickUps[itemID].amount)
                                    {
                                        givenAmount = Mathf.Min(PickUpManager.PickUps[itemID].amount, itemAmount);
                                    }

                                    NetworkManager.SendItemToPlayer(PickUpManager.PickUps[itemID].item, playerID, givenAmount);

                                    PickUpManager.PickUps[itemID].amount -= givenAmount;

                                    if (PickUpManager.PickUps[itemID].amount > 0)
                                    {
                                        return;
                                    }
                                }
                            }
                            using (MemoryStream answerStream = new MemoryStream())
                            {
                                using (BinaryWriter w = new BinaryWriter(answerStream))
                                {
                                    w.Write(4);
                                    w.Write(itemID);
                                    w.Close();
                                }
                                Network.NetworkManager.SendLine(answerStream.ToArray(), Network.NetworkManager.Target.Clients);
                                answerStream.Close();
                            }
                        }
                    }
                    else if (cmdIndex == 26) //give item to player
                    {
                        string playerID = r.ReadString();
                        if (ModReferences.ThisPlayerID == playerID)
                        {
                            //creating the item.
                            Item item = new Item(ItemDataBase.ItemBases[r.ReadInt32()], r.ReadInt32(), 0, false)
                            {
                                level = r.ReadInt32()
                            };

                            //adding stats to the item
                            while (r.BaseStream.Position != r.BaseStream.Length)
                            {
                                ItemStat stat = new ItemStat(ItemDataBase.Stats[r.ReadInt32()])
                                {
                                    Amount = r.ReadSingle()
                                };
                                item.Stats.Add(stat);
                            }

                            Player.Inventory.Instance.AddItem(item, item.Amount);
                        }
                    }
                    else if (cmdIndex == 27) // bonus fire damage
                    {
                        if (GameSetup.IsMpServer || GameSetup.IsSinglePlayer)
                        {
                            ulong id = r.ReadUInt64();
                            if (EnemyManager.hostDictionary.ContainsKey(id))
                            {
                                float amount = r.ReadSingle();
                                float time   = r.ReadSingle();
                                int   src    = r.ReadInt32();
                                EnemyManager.hostDictionary[id].FireDebuff(src, amount, time);
                            }
                        }
                    }
                    else if (cmdIndex == 28) //custom weapon in mp
                    {
                        string id       = r.ReadString();
                        int    weaponID = r.ReadInt32();
                        if (!ModReferences.PlayerHands.ContainsKey(id))
                        {
                            ModReferences.FindHands();
                        }

                        if (ModReferences.PlayerHands.ContainsKey(id))
                        {
                            CoopCustomWeapons.SetWeaponOn(ModReferences.PlayerHands[id], weaponID);
                            Console.WriteLine(ModReferences.PlayerHands[id].name);
                        }
                        else
                        {
                            Debug.LogWarning("NO HAND IN COMMAND READER");
                        }
                    }
                    else if (cmdIndex == 29) //request for enemy damage information
                    {
                        if (GameSetup.IsMpServer)
                        {
                            ulong id = r.ReadUInt64();
                            if (EnemyManager.hostDictionary.ContainsKey(id))
                            {
                                EnemyProgression p = EnemyManager.hostDictionary[id];
                                using (MemoryStream answerStream = new MemoryStream())
                                {
                                    using (BinaryWriter w = new BinaryWriter(answerStream))
                                    {
                                        w.Write(30);
                                        w.Write(id);
                                        w.Write(p.BaseDamageMult);
                                        foreach (EnemyProgression.Abilities ability in p.abilities)
                                        {
                                            w.Write((int)ability);
                                        }
                                        w.Close();
                                    }
                                    NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Clients);
                                    answerStream.Close();
                                }
                            }
                        }
                    }
                    else if (cmdIndex == 30) //answer to client damage
                    {
                        ulong id  = r.ReadUInt64();
                        float dmg = r.ReadSingle();
                        List <EnemyProgression.Abilities> abilities = new List <EnemyProgression.Abilities>();
                        while (r.BaseStream.Position != r.BaseStream.Length)
                        {
                            abilities.Add((EnemyProgression.Abilities)r.ReadInt32());
                        }
                        new ClientEnemy(id, dmg, abilities);
                    }
                    else if (cmdIndex == 31) //detonate ball lightning
                    {
                        uint    id  = r.ReadUInt32();
                        Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        if (BallLightning.list.ContainsKey(id))
                        {
                            BallLightning.list[id].CoopTrigger(pos);
                        }
                    }
                    else if (cmdIndex == 32) //apply DoT to an enemy
                    {
                        ulong id = r.ReadUInt64();
                        if (EnemyManager.hostDictionary.ContainsKey(id))
                        {
                            EnemyProgression p = EnemyManager.hostDictionary[id];
                            p.DoDoT(r.ReadInt32(), r.ReadSingle());
                        }
                    }
                    else if (cmdIndex == 33) //enemy got bashed
                    {
                        ulong enemy = r.ReadUInt64();
                        if (EnemyManager.hostDictionary.ContainsKey(enemy))
                        {
                            EnemyProgression p        = EnemyManager.hostDictionary[enemy];
                            float            duration = r.ReadSingle();
                            var   source      = r.ReadInt32();
                            float slowAmount  = r.ReadSingle();
                            float dmgDebuff   = r.ReadSingle();
                            var   bleedDmg    = r.ReadInt32();
                            float bleedChance = r.ReadSingle();
                            p.Slow(source, slowAmount, duration);
                            p.DmgTakenDebuff(source, dmgDebuff, duration);
                            if (UnityEngine.Random.value < bleedChance)
                            {
                                p.DoDoT(bleedDmg, duration);
                            }
                        }
                    }
                    else if (cmdIndex == 34)
                    {
                        if (GameSetup.IsMpServer)
                        {
                            ulong enemy = r.ReadUInt64();
                            if (EnemyManager.hostDictionary.ContainsKey(enemy))
                            {
                                EnemyProgression p = EnemyManager.hostDictionary[enemy];
                                var   source       = r.ReadInt32();
                                float amount       = r.ReadSingle();
                                float duration     = r.ReadSingle();
                                p.DmgTakenDebuff(source, amount, duration);
                            }
                        }
                    }
                    else if (cmdIndex == 35)    //clear ping command
                    {
                        string player = r.ReadString();
                        if (MainMenu.Instance.otherPlayerPings.ContainsKey(player))
                        {
                            MainMenu.Instance.otherPlayerPings.Remove(player);
                        }
                    }
                    else if (cmdIndex == 36)    //create ping command
                    {
                        string PlayerID           = r.ReadString();
                        MarkObject.PingType ptype = (MarkObject.PingType)r.ReadInt32();
                        switch (ptype)
                        {
                        case MarkObject.PingType.Enemy:
                            ulong EnemyID = r.ReadUInt64();
                            if (!EnemyManager.allboltEntities.ContainsKey(EnemyID))
                            {
                                EnemyManager.GetAllEntities();
                            }
                            if (EnemyManager.allboltEntities.ContainsKey(EnemyID))
                            {
                                bool      isElite = r.ReadBoolean();
                                string    name    = r.ReadString();
                                Transform tr      = EnemyManager.allboltEntities[EnemyID].transform;
                                if (PlayerID == ModReferences.ThisPlayerID)
                                {
                                    MainMenu.Instance.localPlayerPing = new MarkEnemy(tr, name, isElite);
                                }
                                else
                                {
                                    if (MainMenu.Instance.otherPlayerPings.ContainsKey(PlayerID))
                                    {
                                        MainMenu.Instance.otherPlayerPings[PlayerID] = new MarkEnemy(tr, name, isElite);
                                    }
                                    else
                                    {
                                        MainMenu.Instance.otherPlayerPings.Add(PlayerID, new MarkEnemy(tr, name, isElite));
                                    }
                                }
                            }
                            break;

                        case MarkObject.PingType.Location:
                            float x = r.ReadSingle(), y = r.ReadSingle(), z = r.ReadSingle();
                            if (PlayerID == ModReferences.ThisPlayerID)
                            {
                                MainMenu.Instance.localPlayerPing = new MarkPostion(new Vector3(x, y, z));
                            }
                            else
                            {
                                if (MainMenu.Instance.otherPlayerPings.ContainsKey(PlayerID))
                                {
                                    MainMenu.Instance.otherPlayerPings[PlayerID] = new MarkPostion(new Vector3(x, y, z));
                                }
                                else
                                {
                                    MainMenu.Instance.otherPlayerPings.Add(PlayerID, new MarkPostion(new Vector3(x, y, z)));
                                }
                            }

                            break;

                        case MarkObject.PingType.Item:
                            ulong PickupID = r.ReadUInt64();
                            if (PickUpManager.PickUps.ContainsKey(PickupID))
                            {
                                var pu = PickUpManager.PickUps[PickupID];
                                if (PlayerID == ModReferences.ThisPlayerID)
                                {
                                    MainMenu.Instance.localPlayerPing = new MarkPickup(pu.transform, pu.item.name, pu.item.Rarity);
                                }
                                else
                                {
                                    if (MainMenu.Instance.otherPlayerPings.ContainsKey(PlayerID))
                                    {
                                        MainMenu.Instance.otherPlayerPings[PlayerID] = new MarkPickup(pu.transform, pu.item.name, pu.item.Rarity);
                                    }
                                    else
                                    {
                                        MainMenu.Instance.otherPlayerPings.Add(PlayerID, new MarkPickup(pu.transform, pu.item.name, pu.item.Rarity));
                                    }
                                }
                            }
                            break;
                        }
                    }
                    else if (cmdIndex == 37)    //create ping for enemy
                    {
                        if (GameSetup.IsMpServer)
                        {
                            string PlayerID = r.ReadString();
                            ulong  EnemyID  = r.ReadUInt64();
                            if (EnemyManager.hostDictionary.ContainsKey(EnemyID))
                            {
                                var enemy = EnemyManager.hostDictionary[EnemyID];
                                using (MemoryStream answerStream = new MemoryStream())
                                {
                                    using (BinaryWriter w = new BinaryWriter(answerStream))
                                    {
                                        w.Write(36);
                                        w.Write(PlayerID);
                                        w.Write(0);
                                        w.Write(EnemyID);
                                        w.Write(enemy._rarity != EnemyProgression.EnemyRarity.Normal);
                                        w.Write(enemy.EnemyName);
                                        w.Close();
                                    }
                                    NetworkManager.SendLine(answerStream.ToArray(), NetworkManager.Target.Everyone);
                                    answerStream.Close();
                                }
                            }
                        }
                    }
                    else if (cmdIndex == 38)    //spark of light after darkness callback to clients
                    {
                        if (GameSetup.IsMpClient)
                        {
                            string PlayerID = r.ReadString();
                            if (ModReferences.ThisPlayerID == PlayerID)
                            {
                                Vector3 pos = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                                SpellActions.CastBallLightning(pos, Vector3.down);
                            }
                        }
                    }
                    else if (cmdIndex == 39)    //archangel bow hit a player
                    {
                        var s = r.ReadString();
                        if (ModReferences.ThisPlayerID == s)
                        {
                            BuffDB.AddBuff(25, 91, r.ReadSingle(), 30);
                            BuffDB.AddBuff(9, 92, 1.35f, 30);
                            ModdedPlayer.instance.damageAbsorbAmounts[2] = r.ReadSingle();
                        }
                    }
                    else if (cmdIndex == 40)    //buff a player by ID
                    {
                        var s = r.ReadString();
                        if (ModReferences.ThisPlayerID == s)
                        {
                            BuffDB.AddBuff(r.ReadInt32(), r.ReadInt32(), r.ReadSingle(), r.ReadSingle());
                        }
                    }
                    else if (cmdIndex == 41)    //buff a player by distance
                    {
                        var vector = new Vector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
                        var dist   = r.ReadSingle();
                        if ((vector - LocalPlayer.Transform.position).sqrMagnitude <= dist * dist)
                        {
                            BuffDB.AddBuff(r.ReadInt32(), r.ReadInt32(), r.ReadSingle(), r.ReadSingle());
                        }
                    }
                    else if (cmdIndex == 42)    //buff all players globally
                    {
                        BuffDB.AddBuff(r.ReadInt32(), r.ReadInt32(), r.ReadSingle(), r.ReadSingle());
                    }
                    r.Close();
                }
                stream.Close();
            }
        }
Exemple #5
0
        private void Update()
        {
            if (isOn)
            {
                if ((LocalPlayer.Transform.position - transform.position).sqrMagnitude < 49)
                {
                    float dmgPerTick = Time.deltaTime * damage * ModdedPlayer.Stats.allDamageTaken * ModdedPlayer.Stats.magicDamageTaken * ModReferences.DamageReduction((int)ModdedPlayer.Stats.TotalArmor);

                    if (LocalPlayer.Stats.Health - 1 > dmgPerTick)
                    {
                        LocalPlayer.Stats.Health -= dmgPerTick;
                    }

                    BuffDB.AddBuff(10, 72, 0.7f, 5);
                    BuffDB.AddBuff(21, 73, Time.deltaTime * damage / 30, 15);
                }
            }
        }