public void BackupDisabled() { HeatLevel = HeatLevel + 1 * HeatDifficulty; ModLog.DebugInfo("Backup Disabled: Heat Level: " + HeatLevel); // ModLog.Info("Backup Disabled: Heat Level: " + HeatLevel); }
public void GroupArrivedIntact() { HeatLevel = HeatLevel - 1 * HeatDifficulty; ModLog.DebugInfo("Ships Arrived: Heat Level: " + HeatLevel); }
public void GroupArrivedIntact() { HeatLevel--; ModLog.DebugInfo("Heat Level: " + HeatLevel); }
private void NewShipGroupLaunched() { HeatLevel = HeatLevel + 1 * HeatDifficulty; ModLog.DebugInfo("Ships Launched: Heat Level: " + HeatLevel); }
private void NewShipGroupLaunched() { HeatLevel++; ModLog.DebugInfo("Heat Level: " + HeatLevel); }