Exemple #1
0
        public override object Call(params object[] args)
        {
            string msg = (string)args[0];

            switch (msg)
            {
            case "AddAchievement":
                if (Main.netMode != 0)
                {
                    break;
                }
                GenerateAchievement((Mod)args[1], (string)args[2], (string)args[3], (Texture2D)args[4], (Texture2D)args[5], (AchievementCategory)args[6]);
                //GetSaveData();
                break;

            case "UnlockLocal":
                ModAchievement.UnlockLocal((string)args[1], (string)args[2], (Player)args[3]);
                break;

            case "UnlockGlobal":
                ModAchievement.UnlockGlobal((string)args[1], (string)args[2]);
                break;

            case "GetAchievement":
                for (int k = 0; k < lines.Count; k++)
                {
                    if (lines[k] == (string)args[1] && lines[k + 1] == (string)args[2])
                    {
                        return(lines[k + 2] == "True" ? true : false);
                    }
                }
                break;
            }
            return("success");
        }
Exemple #2
0
 public override bool CanUseItem(Player player)
 {
     ModAchievement.UnlockLocal <ExampleAchievement>(player); //This unlocks the "AchievementLib Tester" achievement when the item is used, for the player that used it.
     return(true);
 }