public async Task CreateSeason_ValidPermissions_AddsAndSaves() { Mock<IDbContext> fakeContext = new Mock<IDbContext>(); fakeContext.SetAdmin(0); var seasonManager = new SeasonManager(fakeContext.Object, 0); var season = await seasonManager.CreateSeason(); season.Should().NotBeNull(); fakeContext.Verify(x => x.SaveChangesAsync()); fakeContext.Verify(x => x.Add(It.IsAny<Season>())); }
public async Task AddAchievementToSeason_ValidAchievement_AddsAndSaves() { Mock<IDbContext> fakeContext = new Mock<IDbContext>(); fakeContext.SetAdmin(0); var season = new Season() { Id = 1, AchievementSeason = new List<SeasonalAchievement>(), }; fakeContext.Setup(x => x.Get<Season>()).Returns(new Season[] { season }.AsQueryable()); var seasonManager = new SeasonManager(fakeContext.Object, 0); await seasonManager.AddAchievementToSeason(1, 5, 0); fakeContext.Verify(x => x.SaveChangesAsync()); }
public void CanModifySeason_InactiveSeason_ReturnsTrue() { Mock<IDbContext> fakeContext = new Mock<IDbContext>(); fakeContext.SetAdmin(0); fakeContext.Setup(x => x.Get<Season>()).Returns(new Season[] { new Season() { Id = 1, } }.AsQueryable()); var seasonManager = new SeasonManager(fakeContext.Object, 0); var result = seasonManager.CanModifySeason(1); result.Should().BeTrue(); }
public async Task AddAchievementToSeason_Repeat_ThrowsExceptions() { Mock<IDbContext> fakeContext = new Mock<IDbContext>(); fakeContext.SetAdmin(0); var season = new Season() { Id = 1, AchievementSeason = new [] { new SeasonalAchievement { SeasonId = 1, AchievementId = 10, } }, }; fakeContext.Setup(x => x.Get<Season>()).Returns(new Season[] { season }.AsQueryable()); var seasonManager = new SeasonManager(fakeContext.Object, 0); await seasonManager.AddAchievementToSeason(1, 10, 0); fakeContext.Verify(x => x.SaveChangesAsync(), Times.Never()); }