//function to execute when left swipe private void SwipeMovement(MobileInput.SwipeDirection _swipe) { switch (_swipe) { case MobileInput.SwipeDirection.TOP: //transform.position += Vector3.up; body.MovePosition(transform.position + Vector3.up * speed); break; case MobileInput.SwipeDirection.DOWN: //transform.position -= Vector3.up; body.MovePosition(transform.position - Vector3.up * speed); break; case MobileInput.SwipeDirection.LEFT: body.MovePosition(transform.position + Vector3.left * speed); //transform.position += Vector3.left; break; case MobileInput.SwipeDirection.RIGHT: body.MovePosition(transform.position + Vector3.right * speed); //transform.position += Vector3.right; break; case MobileInput.SwipeDirection.TAP: break; case MobileInput.SwipeDirection.NONE: break; default: break; } }
private void OnSwipe(MobileInput.SwipeDirection SwipeDir) { switch (SwipeDir) { case MobileInput.SwipeDirection.TOP: body.MovePosition(transform.position + Vector3.forward); break; case MobileInput.SwipeDirection.DOWN: body.MovePosition(transform.position - Vector3.forward); break; case MobileInput.SwipeDirection.LEFT: body.MovePosition(transform.position + Vector3.left); break; case MobileInput.SwipeDirection.RIGHT: body.MovePosition(transform.position + Vector3.right); break; default: break; } }
private void Swipe(MobileInput.SwipeDirection obj) { if (obj == MobileInput.SwipeDirection.TOP) { text.text = "TOP"; } if (obj == MobileInput.SwipeDirection.DOWN) { text.text = "DOWN"; } if (obj == MobileInput.SwipeDirection.LEFT) { text.text = "LEFT"; } if (obj == MobileInput.SwipeDirection.RIGHT) { text.text = "RIGHT"; } if (obj == MobileInput.SwipeDirection.TAP) { text.text = "Swipe TAP"; } }