public Associative Config(Associative param) { mobile = new Mobile(); var result = new Associative(); var seed = mobile.Seed.ToString(); var setting = this.settingValue; Logger.Info($"[INFO][Oomatsuri]Setting:{setting}"); if (setting == 0) { mobile.GameManager.SettingZeroMode = true; mobile.SetRate(1); } else { mobile.GameManager.SettingZeroMode = false; mobile.SetRate(setting); } result.Add("setting", setting.ToString()); result.Add("reelleft", "0"); result.Add("reelcenter", "0"); result.Add("reelright", "0"); result.Add("seed", seed); State = MACHINE_STATE.CONFIG; return result; }