Exemple #1
0
    private IEnumerator DoMobAction(MobActionData data)
    {
        foreach (Mob mob in m_mobs)
        {
            int   damage = mob.damage;
            float time   = 0.25f;
            mob.AnimateAttack(time);
            yield return(new WaitForSeconds(time));

            DamageAllPlayers(damage, data.chars);
        }
        data.level.EndMobAnimation();
    }
Exemple #2
0
 private IEnumerator DoMobAction(MobActionData data)
 {
     foreach(Mob mob in m_mobs) {
         int damage = mob.damage;
         float time = 0.25f;
         mob.AnimateAttack(time);
         yield return new WaitForSeconds(time);
         DamageAllPlayers(damage, data.chars);
     }
     data.level.EndMobAnimation();
 }