public void Init(MissionViewer owner, MissionData missionData) { //this.owner = owner; //MissionData = missionData; //prevValue = missionData.PrevValue; //currentValue = missionData.CurrentValue; //var isComplete = prevValue >= missionData.Info.TargetValue; //missionInfoParent.SetActive(!isComplete); //waitTimeInfoParent.SetActive(isComplete); //getNowButton.gameObject.SetActive(true); //if (MyGameManager.Instance.CurrentLevel < 6) getNowButton.gameObject.SetActive(false); //if (!isComplete) //{ // missionName.Text = MyMissionManager.GetDescription(missionData.Info); // rewardCoinNum.Text = missionData.Info.RewardCoinNum.ToString(); // UpdateProgress(prevValue); // skipButton.gameObject.SetActive(!missionData.IsClear); // if (MyGameManager.Instance.CurrentLevel < 6) skipButton.gameObject.SetActive(false); //} //else //{ // waitTime.Text = string.Format("{0:hh\\:mm\\:ss}", missionData.GetTimeSpanWhenNextMissionUnlock()); //} }
void ShowTutorialMessage() { MissionViewer mv = FindObjectOfType <MissionViewer>(); if (mv != null) { mv.Show(); } }