private void CalculateEstimation( ) { _difficultyReward = _missionInProgress.GetDifficultyReward; _rewardByTargets = _missionInProgress.EstimateRewardByTargets(); var netReward = _rewardByTargets + _difficultyReward; _rewardSum = netReward * ZoneFactor; Logger.Info("Estimated reward is:" + _rewardSum + " byTargets:" + _rewardByTargets + " difficultyReward:" + _difficultyReward + " for " + _missionInProgress); }