public static MissionEventDispatcher RegisterMissionEvent(this MonoBehaviour mono, MissionEnums.MissionId missionId, System.Action <object> callback) { if (ReferenceEquals(MissionEventDispatcher.InstanceAwake(), null)) { LogGame.Error("[Mission Event] Mission Event Dispatcher Is Null!"); return(null); } return(MissionEventDispatcher.Instance.RegisterEvent(missionId, callback)); ; }
public static MissionEventDispatcher PostMissionEvent(this MonoBehaviour mono, MissionEnums.MissionId missionId, object param = null) { if (PlayerData.Level < GameConfig.UnlockMissionLevel) { return(null); } if (ReferenceEquals(MissionEventDispatcher.InstanceAwake(), null)) { LogGame.Error("[Mission Event] Mission Event Dispatcher Is Null!"); return(null); } return(MissionEventDispatcher.Instance.PostEvent(missionId, param)); ; }