internal MissionAbandonedEvent InvokeEvent(MissionAbandonedEvent arg) { if (_api.ValidateEvent(arg)) { MissionAbandoned?.Invoke(_api, arg); } return(arg); }
private static void AssertEvent(MissionAbandonedEvent @event) { Assert.NotNull(@event); Assert.Equal(DateTime.Parse("2016-06-10T14:32:03Z"), @event.Timestamp); Assert.Equal(EventName, @event.Event); Assert.Equal(65343025, @event.MissionId); Assert.Equal("Mission_Collect_name", @event.Name); Assert.Equal(0, @event.Fine); }
private bool _handleMissionAbandonedEvent(MissionAbandonedEvent @event) { bool update = false; if (@event.fine > 0 && @event.missionid != null) { update = handleMissionFine(@event.timestamp, @event.missionid ?? 0, @event.fine); } return(update); }
private void handleMissionAbandonedEvent(MissionAbandonedEvent @event) { if (@event.timestamp > updateDat) { updateDat = @event.timestamp; if (_handleMissionAbandonedEvent(@event)) { writeInventory(); } } }
private void handleMissionAbandonedEvent(MissionAbandonedEvent @event) { if (@event.timestamp > updateDat || (@event.timestamp == updateDat && [email protected])) { updateDat = @event.timestamp; if (_handleMissionAbandonedEvent(@event)) { writeRecord(); } } }
private void _handleMissionAbandonedEvent(MissionAbandonedEvent @event) { Haulage haulage = GetHaulageWithMissionId(@event.missionid ?? 0); if (haulage != null) { Cargo cargo = GetCargoWithMissionId(@event.missionid ?? 0); int onboard = haulage.remaining - haulage.need; cargo.haulage -= onboard; cargo.stolen += onboard; cargo.haulageData.Remove(haulage); RemoveCargo(cargo); } }
private bool _handleMissionAbandonedEvent(MissionAbandonedEvent @event) { bool update = false; Haulage haulage = GetHaulageWithMissionId(@event.missionid ?? 0); if (haulage != null) { Cargo cargo = GetCargoWithMissionId(@event.missionid ?? 0); int onboard = haulage.remaining - haulage.need; cargo.RemoveDetailedQty(CargoType.haulage, onboard, @event.missionid); cargo.AddDetailedQty(CargoType.stolen, onboard, cargo.price); RemoveCargo(cargo); update = true; } return(update); }
private bool _handleMissionAbandonedEvent(MissionAbandonedEvent @event) { bool update = false; Haulage haulage = GetHaulageWithMissionId(@event.missionid ?? 0); if (haulage != null) { Cargo cargo = GetCargoWithMissionId(@event.missionid ?? 0); int onboard = haulage.remaining - haulage.need; cargo.haulage -= onboard; cargo.stolen += onboard; cargo.haulageData.Remove(haulage); RemoveCargo(cargo); update = true; } return(update); }
public void _handleMissionAbandonedEvent(MissionAbandonedEvent @event) { foreach (Cargo inventoryCargo in inventory) { HaulageAmount haulageAmount = inventoryCargo.haulageamounts.FirstOrDefault(ha => ha.id == @event.missionid); if (haulageAmount != null) { string type = @event.name.Split('_').ElementAtOrDefault(1).ToLowerInvariant(); switch (type) { case "delivery": case "deliverywing": case "rescue": case "salvage": case "smuggle": { // Calculate the amount of mission-related cargo still in inventory int obtained = haulageAmount.amount - inventoryCargo.ejected; obtained = Math.Min(inventoryCargo.haulage, obtained); // Convert that amount of cargo from `haulage` to `stolen` inventoryCargo.haulage -= obtained; inventoryCargo.stolen += obtained; // Reduce our `need` counter by the amount of mission related cargo which had not yet been obtained. inventoryCargo.need -= (haulageAmount.amount - obtained); // We didn't fail for ejecting cargo so we set this counter to zero inventoryCargo.ejected = 0; } break; } inventoryCargo.haulageamounts.Remove(haulageAmount); RemoveCargo(inventoryCargo); break; } } }
private void MissionAbandonedCallback(MissionAbandonedEvent obj) { }
internal void InvokeMissionAbandonedEvent(MissionAbandonedEvent arg) { MissionAbandonedEvent?.Invoke(this, arg); }
private void handleMissionAbandonedEvent(MissionAbandonedEvent @event) { _handleMissionAbandonedEvent(@event); writeInventory(); }
public void Handle(Event theEvent) { if (EDDI.Instance.inCQC) { // We don't do anything whilst in CQC return; } if (theEvent is MissionAcceptedEvent) { MissionAcceptedEvent newMissionEvent = (MissionAcceptedEvent)theEvent; if (newMissionEvent.missionid.HasValue) { mViewModel.addMission(newMissionEvent); } } else if (theEvent is MissionCompletedEvent) { MissionCompletedEvent missionEndedEvent = (MissionCompletedEvent)theEvent; if (missionEndedEvent.missionid.HasValue) { mViewModel.removeMission(missionEndedEvent.missionid); } } else if (theEvent is MissionAbandonedEvent) { MissionAbandonedEvent missionEndedEvent = (MissionAbandonedEvent)theEvent; mViewModel.removeMission(missionEndedEvent.missionid); } else if (theEvent is CommodityPurchasedEvent) { var commodityEvent = (CommodityPurchasedEvent)theEvent; mViewModel.addCargo(commodityEvent.commodity, commodityEvent.amount); } else if (theEvent is CommoditySoldEvent) { var commodityEvent = (CommoditySoldEvent)theEvent; mViewModel.removeCargo(commodityEvent.commodity, commodityEvent.amount); } else if (theEvent is CommodityRefinedEvent) { var commodityEvent = (CommodityRefinedEvent)theEvent; mViewModel.addCargo(commodityEvent.commodity, 1); } else if (theEvent is CommodityCollectedEvent) { var commodityEvent = (CommodityCollectedEvent)theEvent; mViewModel.addCargo(commodityEvent.commodity, 1); } else if (theEvent is CommodityEjectedEvent) { var commodityEvent = (CommodityEjectedEvent)theEvent; mViewModel.removeCargo(commodityEvent.commodity, commodityEvent.amount); } else if (theEvent is MarketInformationUpdatedEvent) { var dockedEvent = (MarketInformationUpdatedEvent)theEvent; foreach (var mr in mViewModel.MissionRequirements) { mr.AtCurrentStation = null; } updateStationInfo(dockedEvent); } }
internal void InvokeMissionAbandonedEvent(MissionAbandonedEvent arg) => MissionAbandonedEvent?.Invoke(null, arg);