private static void AutoLeveler() { if (R.CanLevel()) { ObjectManager.Player.Spellbook.LevelUpSpell(SpellSlot.R); } var first = GetSlot(MiscMenu.GetCombobox("levelFirst")); var second = GetSlot(MiscMenu.GetCombobox("levelSecond")); var third = GetSlot(MiscMenu.GetCombobox("levelThird")); if (ObjectManager.Player.Level == 4 && ObjectManager.Player.Spellbook.GetSpell(third).Slot.CanLevel() && ObjectManager.Player.Spellbook.GetSpell(third).Level <= 0) { ObjectManager.Player.Spellbook.LevelUpSpell(third); } if (ObjectManager.Player.Spellbook.GetSpell(first).Slot.CanLevel()) { ObjectManager.Player.Spellbook.LevelUpSpell(first); } if (ObjectManager.Player.Spellbook.GetSpell(second).Slot.CanLevel()) { ObjectManager.Player.Spellbook.LevelUpSpell(second); } if (ObjectManager.Player.Spellbook.GetSpell(third).Slot.CanLevel()) { ObjectManager.Player.Spellbook.LevelUpSpell(third); } }