Exemple #1
0
        internal static GameObject createMirror(GameObject board)
        {
            GameObject  cube   = Instantiate(Resources.Load("Painter", typeof(GameObject))) as GameObject;
            MirrorBoard mirror = cube.AddComponent <MirrorBoard> ();

            mirror.board = board;
            return(mirror.gameObject);
        }
Exemple #2
0
 private void initialize()
 {
     mirror   = MirrorBoard.createMirror(gameObject);
     boardCam = mirror.GetComponent <MirrorBoard> ().getCam();
     frame    = transform.Find("Frame");
     letters  = new List <GameObject>();
     label    = new List <GameObject>();
     undo     = new Stack <GameObject> ();
     redo     = new Stack <GameObject> ();
 }