public Skeleton(Minotaur.Graphics.Skeleton skeleton, Dictionary <string, Color4> boneHighlights, List <string> ignoreBones = null) { _skeleton = skeleton; _boneHighlights = boneHighlights.ToDictionary(p => p.Key, k => new Vector4(k.Value.R, k.Value.G, k.Value.B, k.Value.A)); _ignoreBones = ignoreBones ?? new List <string>(); }
public Skeleton(Minotaur.Graphics.Skeleton skeleton, Dictionary <string, Vector4> boneHighlights = null, List <string> ignoreBones = null) { _skeleton = skeleton; _boneHighlights = boneHighlights ?? new Dictionary <string, Vector4>(); _ignoreBones = ignoreBones ?? new List <string>(); }