Exemple #1
0
    public override void Update()
    {
        cell = Grid.InvalidCell;
        int num = 2147483647;

        ListPool <int, MingleCellSensor> .PooledList pooledList = ListPool <int, MingleCellSensor> .Allocate();

        int num2 = 50;

        foreach (int mingleCell in Game.Instance.mingleCellTracker.mingleCells)
        {
            if (brain.IsCellClear(mingleCell))
            {
                int navigationCost = navigator.GetNavigationCost(mingleCell);
                if (navigationCost != -1)
                {
                    if (mingleCell == Grid.InvalidCell || navigationCost < num)
                    {
                        cell = mingleCell;
                        num  = navigationCost;
                    }
                    if (navigationCost < num2)
                    {
                        pooledList.Add(mingleCell);
                    }
                }
            }
        }
        if (pooledList.Count > 0)
        {
            cell = pooledList[Random.Range(0, pooledList.Count)];
        }
        pooledList.Recycle();
    }
    public static SafeFlags GetFlags(int cell, MinionBrain brain, bool avoid_light = false)
    {
        int num = Grid.CellAbove(cell);

        if (!Grid.IsValidCell(num))
        {
            return((SafeFlags)0);
        }
        if (Grid.Solid[cell] || Grid.Solid[num])
        {
            return((SafeFlags)0);
        }
        if (Grid.IsTileUnderConstruction[cell] || Grid.IsTileUnderConstruction[num])
        {
            return((SafeFlags)0);
        }
        bool flag  = brain.IsCellClear(cell);
        bool flag2 = !Grid.Element[cell].IsLiquid;
        bool flag3 = !Grid.Element[num].IsLiquid;
        bool flag4 = Grid.Temperature[cell] > 285.15f && Grid.Temperature[cell] < 303.15f;
        bool flag5 = brain.OxygenBreather.IsBreathableElementAtCell(cell, Grid.DefaultOffset);
        bool flag6 = !brain.Navigator.NavGrid.NavTable.IsValid(cell, NavType.Ladder) && !brain.Navigator.NavGrid.NavTable.IsValid(cell, NavType.Pole);
        bool flag7 = !brain.Navigator.NavGrid.NavTable.IsValid(cell, NavType.Tube);
        bool flag8 = !avoid_light || SleepChore.IsLightLevelOk(cell);

        if (cell == Grid.PosToCell(brain))
        {
            flag5 = !brain.OxygenBreather.IsSuffocating;
        }
        SafeFlags safeFlags = (SafeFlags)0;

        if (flag)
        {
            safeFlags |= SafeFlags.IsClear;
        }
        if (flag4)
        {
            safeFlags |= SafeFlags.CorrectTemperature;
        }
        if (flag5)
        {
            safeFlags |= SafeFlags.IsBreathable;
        }
        if (flag6)
        {
            safeFlags |= SafeFlags.IsNotLadder;
        }
        if (flag7)
        {
            safeFlags |= SafeFlags.IsNotTube;
        }
        if (flag2)
        {
            safeFlags |= SafeFlags.IsNotLiquid;
        }
        if (flag3)
        {
            safeFlags |= SafeFlags.IsNotLiquidOnMyFace;
        }
        if (flag8)
        {
            safeFlags |= SafeFlags.IsLightOk;
        }
        return(safeFlags);
    }