public void OnClickLaunch()
 {
     if (GetMiniGameStatus() == MiniGameStatusEnum.Gameing)
     {
         MiniGameAccountEjectorCpt ejectorCpt = miniGameBuilder.GetEjector();
         ejectorCpt.Launch();
     }
 }
    public override void StartGame()
    {
        base.StartGame();
        //发射器开始旋转
        MiniGameAccountEjectorCpt       ejectorCpt        = miniGameBuilder.GetEjector();
        MiniGameCharacterForAccountBean userCharacterData = (MiniGameCharacterForAccountBean)miniGameData.GetUserGameData();

        userCharacterData.characterData.GetAttributes(out CharacterAttributesBean characterAttributes);
        ejectorCpt.SetData(5 + characterAttributes.account / 20f, 1.8f + characterAttributes.account / 20f);
        ejectorCpt.SetCallBack(this);
        ejectorCpt.StartRotate();
        //打开游戏UI
        UIMiniGameAccount uiMiniGameAccount = UIHandler.Instance.manager.OpenUIAndCloseOther <UIMiniGameAccount>(UIEnum.MiniGameAccount);

        uiMiniGameAccount.SetData(miniGameData.winSurvivalTime, miniGameData.winMoneyL, miniGameData.winMoneyM, miniGameData.winMoneyS);
        //开始倒计时
        StartCoroutine(StartCountDown());
    }
    public void AccountEjectorSettlement(MiniGameAccountEjectorCpt ejector, int moneyL, int moneyM, int moneyS)
    {
        miniGameData.currentMoneyL += moneyL;
        miniGameData.currentMoneyM += moneyM;
        miniGameData.currentMoneyS += moneyS;

        //展示特效
        MiniGameAccountEjectorCpt ejectorCpt        = miniGameBuilder.GetEjector();
        UIMiniGameAccount         uiMiniGameAccount = (UIMiniGameAccount)UIHandler.Instance.manager.GetOpenUI();

        uiMiniGameAccount.ShowMoneyGet(ejectorCpt.transform.position, moneyL, moneyM, moneyS);


        //如果分满了直接结束游戏
        MiniGameResultEnum gameResultEnum = CheckGameResults();

        if (gameResultEnum == MiniGameResultEnum.Win)
        {
            StopAllCoroutines();
            EndGame(MiniGameResultEnum.Win);
        }
    }
Exemple #4
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 /// <summary>
 /// 获取竞技场3的发射器
 /// </summary>
 /// <param name="ejectorCpt"></param>
 public void GetArenaForAccountEjectorBy3(out MiniGameAccountEjectorCpt ejectorCpt)
 {
     ejectorCpt = arena_3_AccountEjector;
 }