public void ExportEncounters(string gameID, string ident, bool sm) { var reg = Gen7SlotDumper.GetRegularBinary(Areas, sm); var sos = Gen7SlotDumper.GetSOSBinary(Areas, Main.Config.Personal, sm); File.WriteAllBytes($"encounter_{gameID}.pkl", Mini.PackMini(reg, ident)); File.WriteAllBytes($"encounter_{gameID}_sos.pkl", Mini.PackMini(sos, ident)); }
private void ExportEncounters(string gameID, string ident) { var reg = DumpRegular(); var sos = DumpSOS(); File.WriteAllBytes($"encounter_{gameID}.pkl", Mini.PackMini(reg, ident)); File.WriteAllBytes($"encounter_{gameID}_sos.pkl", Mini.PackMini(sos, ident)); }
public static byte[] GetDayNightTableBinary(IList <EncounterTable> tables) { byte[][] tabs = new byte[tables.Count / 2][]; for (int i = 0; i < tables.Count; i += 2) { var table0 = tables[i + 0].Data; // day var table1 = tables[i + 1].Data; // night var arr = new byte[4 + table0.Length + table1.Length]; table0.CopyTo(arr, 4); table1.CopyTo(arr, 4 + table0.Length); tabs[i / 2] = arr; } return(Mini.PackMini(tabs, PackIdentifier)); }
internal async Task SaveMoves(IEnumerable <Move> moves, ReferencedGarc garcMoves) { var list = moves.ToList(); foreach (var move in list) { Assertions.AssertVersion(this.Version, move.GameVersion); } if (this.Version.IsORAS() || this.Version.IsGen7()) { var file = Mini.PackMini(list.Select(m => m.Write()).ToArray(), "WD"); await garcMoves.SetFile(0, file); } else { await garcMoves.SetFiles(list.Select( m => m.Write()).ToArray()); } }
private void SetEntry() { if (entry < 0) { return; } if (debugToolDumping) { return; } // Set the data back into the class object // Currently only the first two files. SetZoneData(); // File 0 SetOWSData(); // setMSData(); // setEncounterData(); // if (Main.Config.ORAS) // setUnknown(); // Reassemble files byte[][] data = CurrentZone.Write(); // Debug Check (can stay, why not.) if (!locationData.Where((t, i) => !data[i].SequenceEqual(t)).Any()) { return; } // Util.Alert("Zone has been edited!"); System.Media.SystemSounds.Asterisk.Play(); // Package the files into the permanent package file. byte[] raw = Mini.PackMini(data, "ZO"); File.WriteAllBytes(filepaths[entry], raw); }