Exemple #1
0
 // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state
 override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     base.OnStateEnter(animator, stateInfo, layerIndex);
     currentAnimator         = animator;
     thisTransform           = animator.transform;
     miner                   = thisTransform.GetComponent <Miner>();
     miner.OnFinishedMining += FinishedMining;
     miner.BeginMining();
 }