public MindChange( IAudioEngine s, EventManager m, MindWindow mi, MindWindow.MIND tom, SaveData save) : base(s, m, save) { this.mind = mi; this.tomind = tom; }
public ShanghaiBase( IAudioEngine s, SceneBattle p, int pX, int pY, SceneMain main, byte bp, byte br, byte bc, MindWindow m, SaveData save) : base(s, p, pX, pY, main, bp, br, bc, m, save) { this.union = Panel.COLOR.blue; this.rebirth = true; this.number = -2; }