void Start()
 {
     GetComponent<VirtualButtonBehaviour>().RegisterEventHandler(this);
     button = transform.FindChild("Button").gameObject;
     buttonIcon = button.GetComponentInChildren<SpriteRenderer>();
     metronome = FindObjectOfType<MetronomeScript>();
 }
Exemple #2
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    void Start()
    {
        GetComponent<VirtualButtonBehaviour>().RegisterEventHandler(this);
        metronome = FindObjectOfType<MetronomeScript>();
        button = transform.FindChild("Button").gameObject;

        playing = false;
    }
Exemple #3
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 void Start()
 {
     head = Camera.main.GetComponent<StereoController>().Head;
     originalParent = pauseMenu.transform.parent;
     buttonText = transform.GetChild (1);
     buttonText.gameObject.SetActive (false);
     song = GameObject.FindWithTag("Song");
     metronome = FindObjectOfType<MetronomeScript>();
     ui = FindObjectOfType<UIScript>();
 }
Exemple #4
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    void Start()
    {
        head = Camera.main.GetComponent<StereoController>().Head;
        pauseMenu.SetActive (false);
        song = GameObject.FindWithTag("Song");
        metronome = FindObjectOfType<MetronomeScript>();

        Debug.Log ("Setting active false");
        instructionsTimer = float.MinValue;
        SendInstructions("Tap para ir al menú");
    }
    void Start()
    {
        GetComponent<VirtualButtonBehaviour>().RegisterEventHandler(this);

        metronome = FindObjectOfType<MetronomeScript>();
    }