static void Main(string[] args) { //Initialize the metrics manager. This method should be called only once! MetricsManager.Initialize("SampleApp", "Development", "localhost"); //Imitate long-running taks and get the timings //should be resolved in ~500ms using (var timer = MetricsManager.GetRootMetricsLogger().StartTimer("Timer")) { Task.Delay(500).Wait(); } //service also allows you to extend the logging experience by grouping metrics //together via dimensions. The line below creates a new logger with additional //property `api`. var logger = MetricsManager.GetMetricsLogger("api=Counters"); //and then extends an existing logger by adding more specifi property var extendedLogger = logger.ExtendDimensions("subApi=Recorders"); //Imitate concurrent environment, create counter and record metrics and update them Parallel.For(0, 1000, (i) => { logger.IncrementCounter("MyCounter", 1); extendedLogger.Record("MyRecorder", 1.0M, Unit.Second); }); //If the 'IsManualFlush' config key is set to false, then the next line is redundant //as metrics manager will automatically flush things // MetricsManager.FlushAll(); Console.ReadKey(); }
// Start is called before the first frame update void Start() { if (singleton == null) { singleton = this; } else { Destroy(this.gameObject); return; } if (ActivePlayerCharacter == null) { ActivePlayerCharacter = FindObjectOfType <PlayerCharacter>(); if (ActivePlayerCharacter == null && PlayerCharacterPrefab != null) { ActivePlayerCharacter = GameObject.Instantiate(PlayerCharacterPrefab); // Do any player initialization here } } if (MainUI == null) { MainUI = FindObjectOfType <MainUI>(); if (MainUI == null && MainUIPrefab != null) { MainUI = GameObject.Instantiate(MainUIPrefab); // Do any UI initialization here } } metricsManager = new MetricsManager(); metricsManager.Initialize(); MapLayout.LoadMapFile(); }
public void InvalidSerivceNameShouldThrow() { Assert.Throws <ArgumentException>(() => { MetricsManager.Initialize("Invalid@Service@Name"); }); }
public MetricsManagerTests() { MetricsManager.Initialize(TestServiceName, TestEnvironment, TestHostName); AddExpectations("/PutMetric*"); }