public Title() { isEndFlag = false; gameObjectManager = new GameObjectManager(); camera = new Camera(10, 10); metoronome = new Metoronome(); select = 0; sound = GameDevice.Instance().GetSound(); particleManager = new ParticleManager(); motion = new Motion(); }
public GamePlay() { isEndFlag = false; camera = new Camera(Screen.Width, Screen.Height); metoronome = new Metoronome(); particlemanager = new ParticleManager(); gameObjectManager = new GameObjectManager(); sound = GameDevice.Instance().GetSound(); }