public static void Init() { MessageStringData data = Resources.Load <MessageStringData>("GameRunSettingData"); string ip = data.GetValue("ftpServerIP"); string userName = data.GetValue("ftpUserID"); string pw = data.GetValue("ftpPassword"); ftp = new FTPTool(ip, userName, pw); localDirPath = Application.dataPath.Replace("Assets", "TempUpdateAB"); if (Directory.Exists(localDirPath)) { Directory.Delete(localDirPath, true); } }
public static string GetPath(string dataName, string pathName) { MessageStringData ms = GetMessageStringData(); string path = ms.GetValue(pathName); path = path + "/" + dataName + ".txt"; path = PathUtils.GetSpecialPath(path, SpecialPathType.Resources); Debug.Log("Path:" + path); return(path); }