public void OnServerMsgCallBack(MessageRespond respond) { if (respond.IsSuccess) { return; } }
public void OnPassFriendServerMsgCallBack(MessageRespond respond) { if (respond.IsSuccess) { UpdateInfo(); } }
public void OnDelFriendCallBack(MessageRespond respond) { if (respond.IsSuccess) { return; } }
public void OnServerMsgCallBack(MessageRespond respond) { /*Loading.Singleton.Hide();*/ if (respond.IsSuccess) { UpdateInfo(); } Debug.Log("UIApplyList:OnServerMsgCallBack"); }
//好友查找失败 public void OnPlayerIDNotFound(MessageRespond respond) { /*Loading.Singleton.Hide();*/ if (respond.IsSuccess) { return; } Debug.Log("OnPlayerIDNotFound"); UICommonMsgBoxCfg boxCfg = FindChild("Button_Enter").GetComponent <UICommonMsgBoxCfg>(); UICommonMsgBox.GetInstance().ShowMsgBox(OnFriendBtnYes, OnFriendBtnNo, boxCfg); }
// 请求战友数据的回调 public void OnHelperCallback(MessageRespond respond) { Debug.Log("OnHelperCallback:" + respond.IsSuccess); if (false == respond.IsSuccess) { return; } StageMenu.Singleton.m_isReqHelpData = false; HideFloor(); UpdateHelper(); }
//消息回应 void OnPropertyChanged(int objectID, int eventType, IPropertyObject obj, object eventObj) { if (m_cacheMessage == null) { return; } MessageRespond respond = (MessageRespond)eventObj; if (respond.MessageID == m_cacheMessage.MessageID) {//清除缓存消息 m_cacheMessage = null; } }
public void OnMessageRespond(MessageRespond res) { NotifyChanged(0, res); switch ((ENMessageRespond)res.RespondCode) { case ENMessageRespond.enDungeonIDNotFound: { if (!(MainGame.Singleton.CurrentState is StateMainUI)) { StateMainUI mainState = new StateMainUI(); MainGame.Singleton.TranslateTo(mainState); } } break; } }
// 选择战友校验的回调 public void OnSelectHelperCallback(MessageRespond respond) { Debug.Log("OnSelectHelperCallback:" + respond.IsSuccess); if (false == respond.IsSuccess) { UICommonMsgBoxCfg boxCfg = new UICommonMsgBoxCfg(); boxCfg.mainTextPrefab = "UIComradeInfoErrorLabel"; boxCfg.buttonNum = 1; UICommonMsgBox.GetInstance().ShowMsgBox(null, null, boxCfg); return; } // 校验成功 发送进入副本的消息 // 发送服务器 int myStamina = User.Singleton.UserProps.GetProperty_Int32(UserProperty.stamina); MiniServer.Singleton.SendEnterDungeon(StageMenu.Singleton.m_curFloorId, myStamina, StageMenu.Singleton.m_camp, StageMenu.Singleton.m_key, StageMenu.Singleton.m_isRolling); }
void OnServerMessageRespond(int objectID, int eventType, IPropertyObject obj, object eventObj) { MessageRespond respond = (MessageRespond)eventObj; int messageID = respond.MessageID; if (messageID == WaitMessageID) { if (UICommonMsgBox.GetInstance().IsVisiable()) { UICommonMsgBox.GetInstance().HideMsgBox(); } if (IsVisiable()) { HideWindow(); } } }
//服务器消息回调 void OnServerMsgCallBack(MessageRespond respond) { if (respond.IsSuccess) { MainGame.Singleton.OnAppLogicPause(false); Relive(); if (BattleArena.Singleton.m_origialCount > 0) { BattleArena.Singleton.m_origialCount = BattleArena.Singleton.m_origialCount - 1; } HideWindow(); return; } else { //服务器验证失败,宝石不够跳转到是否充值 OnShowPayBox(); } }
public void OnMessageRespond(int objectID, int eventType, IPropertyObject obj, object eventObj) { if (!IsVisiable()) { return; } MessageRespond respond = (MessageRespond)eventObj; int respondCode = respond.RespondCode; funcMsgResopond func = null; if (m_respondListByRespondCode.TryGetValue(respondCode, out func)) { func(respond); } if (m_respondListByMessageID.TryGetValue(respond.MessageID, out func)) { func(respond); } }
//服务器消息回调 void OnServerMsgCallBack(MessageRespond respond) { if (respond.IsSuccess) { Relive(); if (BattleArena.Singleton.m_origialCount > 0) { BattleArena.Singleton.m_origialCount = BattleArena.Singleton.m_origialCount - 1; } HideWindow(); return; } else { //服务器验证失败,宝石不够跳转到是否充值 OnShowPayBox(); } // if ((ENMessageRespond)respond.RespondCode == ENMessageRespond.enNotEnoughBMoney) // { // OnShowPayBox(); // } }
public List <MessageRespond> FecthAllMessageInChatRoom(FetchMessageRequest request) { List <Message> list = _messRepository.GetMessageFromChatRoom(request.RoomId, request.Top); List <MessageRespond> l = new List <MessageRespond>(); foreach (Message i in list) { MessageRespond r = new MessageRespond { Id = i.Id, Content = i.Content, Sender = i.Sender, SentAt = i.SentAt }; l.Add(r); } if (l != null) { return(l); } else { throw new Exception("Khong co tin nhan nao"); } }
public void OnAddFriendCallBack(MessageRespond respond) { }