public override void Reset() { Header.Reset(); RetransmissionTimeOut = 0; TransmissionCount = 0; _currentSize = 4; FirstMessageId = 0; MessageParts.Clear(); _buf.SetLength(0); }
public override void Reset() { Header.Reset(); RetransmissionTimeOut = 0; TransmissionCount = 0; _currentSize = 4; FirstMessageId = 0; foreach (MessagePart part in MessageParts) { part.PutPool(); } MessageParts.Clear(); _buf.SetLength(0); }
public override void Reset() { base.Reset(); Header.Reset(); RetransmissionTimeOut = 0; RetransmitImmediate = false; TransmissionCount = 0; _currentSize = 4; FirstMessageId = 0; foreach (MessagePart part in MessageParts) { part.PutPool(); } MessageParts.Clear(); }