Exemple #1
0
        public void UserMessage(object sender, MessageFromUserEventArgs args)
        {
            IGameServer server = sender as IGameServer;

            Console.WriteLine("\tUser --> Game : {0} : U= {1} : G= {2}", StringifyType(args.MessageType), args.User.Name, server.Name);
        }
Exemple #2
0
 public void UserMessage(object sender, MessageFromUserEventArgs args)
 {
     Console.WriteLine("\tUser --> Auth : " + StringifyType(args.MessageType) + " : " + args.User.LoginName);
 }