public static void KillSporeProcesses()
        {
            try
            {
                List <Process> sporeProcesses = GetSporeProcesses();

                for (int i = 0; i < sporeProcesses.Count; i++)
                {
                    sporeProcesses[0].Kill();
                }
            }
            catch (Exception ex)
            {
                MessageDisplay.ShowMessageBox(Settings.GetLanguageString(3, "KillSporeFailed") + "\n\n" + ex.GetType() + ": " + ex.Message + "\n" + ex.Source + "\n" + ex.StackTrace);
            }
        }
Exemple #2
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        private const uint MAXWAIT     = 15000; //10000;


        public static void InjectDLL(PROCESS_INFORMATION pi, string dllPath)
        {
            Console.WriteLine("Injecting: " + dllPath);
            IntPtr retLib = NativeMethods.GetProcAddress(NativeMethods.GetModuleHandle("kernel32.dll"), "LoadLibraryA");

            if (retLib == IntPtr.Zero)
            {
                throw new InjectException("LoadLibrary unreachable.");
            }

            /*IntPtr hProc;
             * if (Program.processHandle == IntPtr.Zero)*/
            IntPtr hProc = NativeMethods.OpenProcess(NativeMethods.AccessRequired, false, pi.dwProcessId); //Open the process with all access

            if (hProc != IntPtr.Zero)
            {// Allocate memory to hold the path to the DLL file in the process' memory
                IntPtr objPtr = NativeMethods.VirtualAllocEx(hProc, IntPtr.Zero, (uint)dllPath.Length + 1, AllocationType.Commit, MemoryProtection.ReadWrite);
                if (objPtr == IntPtr.Zero)
                {
                    int lastError = System.Runtime.InteropServices.Marshal.GetLastWin32Error();
                    MessageDisplay.ShowMessageBox("Error: Virtual alloc failure: \n" + lastError.ToString() + "\n" + "hProc: " + hProc.ToString() + "\nProgram.processHandle: " + (SporeLauncher._processHandle == IntPtr.Zero));
                    throw new System.ComponentModel.Win32Exception(lastError);
                    //throw new InjectException("Virtual alloc failure.");
                }

                //Write the path to the DLL file in the location just created
                var bytes = new byte[dllPath.Length + 1];
                for (int i = 0; i < dllPath.Length; i++)
                {
                    bytes[i] = (byte)dllPath[i];
                }
                bytes[dllPath.Length] = 0;

                UIntPtr numBytesWritten;
                MessageDisplay.DebugShowMessageBox("Beginning WriteProcessMemory");
                bool writeProcessMemoryOutput = NativeMethods.WriteProcessMemory(hProc, objPtr, bytes, (uint)bytes.Length, out numBytesWritten);
                if (!writeProcessMemoryOutput || numBytesWritten.ToUInt32() != bytes.Length)
                {
                    SporeLauncher.ThrowWin32Exception("Write process memory failed.");
                }
                MessageDisplay.DebugShowMessageBox("WriteProcessMemory output: " + writeProcessMemoryOutput.ToString());

                // Create a remote thread that begins at the LoadLibrary function and is passed as memory pointer
                IntPtr lpThreadId;
                IntPtr hRemoteThread = NativeMethods.CreateRemoteThread(hProc, IntPtr.Zero, 0, retLib, objPtr, 0, out lpThreadId);

                // Wait for the thread to finish
                if (hRemoteThread != IntPtr.Zero)
                {
                    if (NativeMethods.WaitForSingleObject(hRemoteThread, MAXWAIT) == WAIT_TIMEOUT)
                    {
                        //throw new InjectException("Wait for single object failed.");
                        SporeLauncher.ThrowWin32Exception("Wait for single object failed. This usually occurs if something has become stuck during injection, or if another error was left open for too long.");
                    }
                }
                else
                {
                    //throw new InjectException("Create remote thread failed.");
                    int lastError = System.Runtime.InteropServices.Marshal.GetLastWin32Error();
                    MessageDisplay.ShowMessageBox("Error: Create remote thread failed: \n" + lastError.ToString());
                    throw new System.ComponentModel.Win32Exception(lastError);
                }

                NativeMethods.VirtualFreeEx(hProc, objPtr, (uint)bytes.Length, AllocationType.Release);

                NativeMethods.CloseHandle(hProc);
            }
            else
            {
                SporeLauncher.ThrowWin32Exception("OpenProcess failed!");
            }
        }
        static void CreateSporeProcess()
        {
            var sb = new StringBuilder();

            if ((!Environment.GetCommandLineArgs().Contains(UpdaterService.IgnoreUpdatesArg)) && (Environment.GetCommandLineArgs().Length > 1) && (Environment.GetCommandLineArgs()[1] == Settings.LaunchSporeWithoutManagerOptions))
            {
                int i = 0;
                foreach (string arg in Environment.GetCommandLineArgs())
                {
                    if ((i != 0) && (arg.ToLowerInvariant() != Settings.LaunchSporeWithoutManagerOptions.ToLowerInvariant()))
                    {
                        sb.Append(arg);
                        sb.Append(" ");
                    }
                    i++;
                }
            }
            else
            {
                if (Settings.ForceGameWindowingMode)
                {
                    if (Settings.ForceWindowedMode == 1)
                    {
                        sb.Append("-f");
                    }
                    else// if (Settings.ForceWindowedMode == 0)
                    {
                        sb.Append("-w");
                    }

                    sb.Append(" ");

                    string size = "-r:";

                    var monitor = NativeMethods.AllMonitors[0];
                    if (Settings.ForceWindowedMode == 2)
                    {
                        size += (monitor.rcMonitor.Right - monitor.rcMonitor.Left).ToString() + "x" + (monitor.rcMonitor.Bottom - monitor.rcMonitor.Top).ToString();
                    }
                    else if (Settings.ForceGameWindowBounds)
                    {
                        //MessageDisplay.DebugShowMessageBox("MONITOR: " + monitor.rcMonitor.Left + ", " + monitor.rcMonitor.Top + ", " + monitor.rcMonitor.Right + ", " + monitor.rcMonitor.Bottom + "\n" + +monitor.rcWork.Left + ", " + monitor.rcWork.Top + ", " + monitor.rcWork.Right + ", " + monitor.rcWork.Bottom);

                        if (Settings.AutoGameWindowBounds)
                        {
                            MessageDisplay.DebugShowMessageBox("Settings.AutoGameWindowBounds is true");
                            if (Settings.ForceGameWindowingMode)
                            {
                                MessageDisplay.DebugShowMessageBox("Settings.ForceGameWindowingMode is true, Settings.ForceWindowedMode is " + Settings.ForceWindowedMode);
                                if (Settings.ForceWindowedMode == 0)
                                {
                                    size += (monitor.rcWork.Right - monitor.rcWork.Left);
                                }
                                else// if (Settings.ForceWindowedMode == 1)
                                {
                                    size += (monitor.rcMonitor.Right - monitor.rcMonitor.Left);
                                }

                                /*else
                                 *  size += Settings.ForcedGameWindowWidth;*/
                            }
                            else
                            {
                                size += Settings.ForcedGameWindowWidth;
                            }
                        }
                        else
                        {
                            size += Settings.ForcedGameWindowWidth;
                        }

                        size += "x";

                        if (Settings.AutoGameWindowBounds)
                        {
                            if (Settings.ForceGameWindowingMode)
                            {
                                int maximizedTitlebarHeight = CaptionHeight;
                                if (Settings.ForceWindowedMode == 0)
                                {
                                    size += ((monitor.rcWork.Bottom - monitor.rcWork.Top) - maximizedTitlebarHeight);
                                }
                                else if (Settings.ForceWindowedMode == 1)
                                {
                                    size += ((monitor.rcMonitor.Bottom - monitor.rcMonitor.Top) - maximizedTitlebarHeight);
                                }
                                else
                                {
                                    size += Settings.ForcedGameWindowHeight;
                                }
                            }
                            else
                            {
                                size += Settings.ForcedGameWindowHeight;
                            }
                        }
                        else
                        {
                            size += Settings.ForcedGameWindowHeight;
                        }
                    }
                    else
                    {
                        MessageDisplay.DebugShowMessageBox("Settings.ForceGameWindowBounds is false!");
                    }

                    sb.Append(size);

                    sb.Append(" ");
                }

                if (Settings.ForceGameLocale && (!string.IsNullOrWhiteSpace(Settings.ForcedGameLocale)))
                {
                    string option = "-locale:";
                    if (Settings.ForcedGameLocale.StartsWith("-"))
                    {
                        option += Settings.ForcedGameLocale.Substring(1);
                    }
                    else
                    {
                        option += Settings.ForcedGameLocale;
                    }

                    sb.Append(option);
                    sb.Append(" ");
                }

                if (Settings.UseCustomGameState && (!string.IsNullOrWhiteSpace(Settings.GameState)))
                {
                    sb.Append("-state:" + Settings.GameState);
                    sb.Append(" ");
                }

                if (!string.IsNullOrWhiteSpace(Settings.CommandLineOptions))
                {
                    string[] additionalOptions;
                    if (Settings.CommandLineOptions.Contains(" "))
                    {
                        additionalOptions = Settings.CommandLineOptions.Split(" ".ToCharArray());
                    }
                    else
                    {
                        additionalOptions = new string[] { Settings.CommandLineOptions }
                    };

                    foreach (string arg in additionalOptions)
                    {
                        sb.Append(arg);
                        sb.Append(" ");
                    }
                }
            }

            /*string currentSporebinPath = string.Empty;
             * if (LauncherSettings.ForcedSporebinEP1Path != null)
             *  currentSporebinPath = LauncherSettings.ForcedSporebinEP1Path;
             * else
             *  currentSporebinPath = this.SporebinPath;*/

            MessageDisplay.DebugShowMessageBox("SporebinPath: " + GameInfo.SporebinEP1 + "\nExecutablePath: " + _executablePath + "\nCommand Line Options: " + GetGameCommandLineOptions());

            if (!NativeMethods.CreateProcess(null, "\"" + _executablePath + "\" " + sb.ToString(), IntPtr.Zero, IntPtr.Zero, false, ProcessCreationFlags.CREATE_SUSPENDED, IntPtr.Zero, GameInfo.SporebinEP1, ref _startupInfo, out _processInfo))
            {
                //throw new InjectException(Strings.ProcessNotStarted);
                int lastError = System.Runtime.InteropServices.Marshal.GetLastWin32Error();
                MessageDisplay.ShowMessageBox(Settings.GetLanguageString(3, "SporeProcessCreationFailed") + lastError.ToString()); //Strings.ProcessNotStarted);
                throw new System.ComponentModel.Win32Exception(lastError);
            }
        }