public void TranslateMessage(int clientID, MessageConnectToServerRequest message) { if (TranslatedMessageToMessageConnectToServerRequest != null) { TranslatedMessageToMessageConnectToServerRequest(clientID, message); } }
public void OnClientMessage_MessageConnectToServerRequest(int clientID, MessageConnectToServerRequest message, GameRoomManager gameRoomManager, GameClientManager gameClientManager) { var gameClient = gameClientManager.GetGameClientFromClientID(clientID); gameClient.Name = message.Name; var messageResponseWithClientID = new MessageConnectToServerResponse(clientID, message.Name); SendDataToClient(gameClient, messageResponseWithClientID); }
private void TheClientToServerMeossageTranslator_TranslatedMessageToMessageConnectToServerRequest(object clientID, MessageConnectToServerRequest message) { TheClientToServerMessenger.OnClientMessage_MessageConnectToServerRequest((int)clientID, message, TheGameRoomManager, TheGameClientManager); }