private void EndGameActions() { TurnInfo.Deactivate(); ChessPiecesInfo.Deactivate(); ChessBoard.Cleanup(); ChessPieceManager.Cleanup(); ChessBoard.gameObject.SetActive(false); }
private void EndGameActions() { TurnInfo.Deactivate(); ChessPiecesInfo.Deactivate(); ChessBoard.Cleanup(); ChessPieceManager.Cleanup(); ChessBoard.gameObject.SetActive(false); }