void Start() { _bus = MessageBus.GetBus(); _bus.Subscribe(this); _myPalayer = GameObject.Instantiate(_BotObj, _botSpawn); _myBot = GameObject.Instantiate(_PlayerObj, _playerSpawn); }
void Start() { _bus = MessageBus.GetBus(); _bus.Subscribe(this); _pauseMenu.enabled = false; }
void Start() { _bus = MessageBus.GetBus(); }