public void AnasysisMsg(MessageBase tempMsg)
    {
        ManagerID tempId = tempMsg.GetManager();

        switch (tempId)
        {
        case ManagerID.GameManager:
            break;

        case ManagerID.UIManager:
            break;

        case ManagerID.AudioManager:
            break;

        case ManagerID.NPCManager:
            break;

        case ManagerID.CharactorManager:
            break;

        case ManagerID.AssetManager:
            break;

        case ManagerID.NetManager:
            break;

        default:
            break;
        }
    }
    /// <summary>
    /// 发送消息
    /// </summary>
    /// <param name="message"></param>
    public void SendMessage(MessageBase message)
    {
        ManagerBase manager = managers.Find(m => m.Id == message.GetManager());

        if (manager != null)
        {
            manager.ProcessEvent(message);
        }
    }
 public void SendMsg(MessageBase msg)
 {
     if (msg.GetManager() == ManagerID.NPCManager)//是本模块的,自己处理
     {
         ProcessEvent(msg);
     }
     else//如果不是本模块的,那就交给Msg
     {
         MsgCenter.Instance.SendToMsg(msg);
     }
 }
 public override void ProcessEvent(MessageBase tempMsg)
 {
     if (!eventTree.ContainsKey(tempMsg.msgId))
     {
         Debug.LogError("msg not contain msgid == " + tempMsg.msgId);
         Debug.LogError("msg Manager ==  " + tempMsg.GetManager());
     }
     else
     {
         EventNode temp = eventTree[tempMsg.msgId];
         do
         {
             temp.data.ProcessEvent(tempMsg);
             temp = temp.NextNode;
         } while (temp != null);
     }
 }
 /// <summary>
 /// 处理消息
 /// </summary>
 /// <param name="message"></param>
 public void ProcessEvent(MessageBase message)
 {
     if (!nodeList.ContainKey(message.MessageId))
     {
         Debug.LogError("Key not exist! MessageId: " + message.MessageId + ", ManagerId: " + message.GetManager());
     }
     else
     {
         Node <IMessageProcess> temp = nodeList[message.MessageId];
         while (temp != null)
         {
             temp.data.ProcessEvent(message);
             temp = temp.next;
         }
     }
 }