Exemple #1
0
        private void InitializeUI()
        {
            if (menuComponent == null)
            {
                menuComponent = SpawnUI <Menus.TopTimesGUI>(StringConstants.PrefabsTopTimes);
            }
            ShowUI();

            menuComponent.LevelName.text   = CommonData.gameWorld.worldMap.name;
            menuComponent.RecordNames.text = "";
            menuComponent.RecordTimes.text = "";
            foreach (TimeData timeData in DisplayTimes)
            {
                menuComponent.RecordNames.text += timeData.name + "\n";
                menuComponent.RecordTimes.text +=
                    Utilities.StringHelper.FormatTime(timeData.time) + " s\n";
            }
        }
        private void InitializeUI()
        {
            if (menuComponent == null)
            {
                menuComponent = SpawnUI <Menus.TopTimesGUI>(StringConstants.PrefabsTopTimes);
            }
            var leaderboardController = LeaderboardController;

            leaderboardController.enabled = true;
            ShowUI();
            menuComponent.RecordNames.text = "";
            menuComponent.RecordTimes.text = "";

            leaderboardController.AllScoreDataPath =
                TimeDataUtil.GetDBRankPath(CommonData.gameWorld.worldMap);
            if (leaderboardController.TopScores.Count > 0)
            {
                DisplayTimes = leaderboardController.TopScores;
            }
            leaderboardController.TopScoresUpdated += UpdateScores;
            leaderboardController.ScoreAdded       += AddScore;
            menuComponent.LevelName.text            = CommonData.gameWorld.worldMap.name;
        }